PFtrack 2011: export object solve as a geometry (without geo track)

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    Anonymous
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    Hi,
    first excuse me for making another object tracking thread on the internet but Im pretty sure the answer of this wasnt arround.

    My main problem is that I dont know how to export the result of an object solve as a geometry moving in a scene in front of a camera.

    I know that if I use a geometry to track, I can export that now moving geometry, but I found that the best way to resolve this shot was to use User Tracks (since I have tracker markers in my actor). This give me a perfect solve, with points moving in space and a nice bounding box arround them. The question is How can I export that data as an object, so a 3D artist can attach something to it?

    BTW, if there is another way of exporting without using a geometry just let me know. I already make a motion group for the object and the camera is already solved.
    I know that I can make a camera solve with the user tracks and get a moving camera and a static object but doesnt seem to be the best solution, for lighting conditions.

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