I have some CG car renderings of the Car rendered on a white background (including an Alpha.) I’m getting some nasty white edges. I realize I can matte/dilate or chew this…however
I was wondering if anyone knows how to “pre-multiply-matted with color” a CG with white and black and or values of grey in FUSION;… kinda’ like the way you do this in After Effects Interpret footage?
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