Really basic, newbie question – Very frustrating…

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  • #205781
    Anonymous
    Guest

    I’m sure seasoned Nuke users will laugh and scoff at this query, but I’m a long time After Effects user and so far, just find Nuke massively annoying.
    Basically, I have three separate files
    1) A background plate
    2) A dinosaur
    3) An AO pass of some shadows

    In After effects, my bottom layer would be the BG plate, dinosaur on layer 2 (it’s got an alpha channel), AO pass (also with alpha) on layer three, set to Multiply blending mode – Voila, everything fits together, job done.

    In Nuke, I’ve tried god-knows-how-many combinations of merging the files, but I can’t get them to composit.

    (AO > multiply > Dinosaur) merge this over (BG Plate) = dinosaur with shading, but shadows don’t affect BG Plate.
    70uq038ao2crdx65wnoy.jpg

    So I figured I’d just try and get the shadows on the ground, and I get this result:
    9h8g391ooewbunmrf1z7.jpg

    It’s supposed to be an alpha channel, why is it just coming out as black.

    This is what I’m trying to achieve – Done in After Effects
    532ol70l87fw3yubdsxi.jpg

    Sorry if this is a really basic problem, I’m just massively stuck.

    #220100
    Anonymous
    Inactive

    @MrK 41690 wrote:

    I’m sure seasoned Nuke users will laugh and scoff at this query, but I’m a long time After Effects user and so far, just find Nuke massively annoying.
    Basically, I have three separate files
    1) A background plate
    2) A dinosaur
    3) An AO pass of some shadows

    In After effects, my bottom layer would be the BG plate, dinosaur on layer 2 (it’s got an alpha channel), AO pass (also with alpha) on layer three, set to Multiply blending mode – Voila, everything fits together, job done.

    In Nuke, I’ve tried god-knows-how-many combinations of merging the files, but I can’t get them to composit.

    (AO > multiply > Dinosaur) merge this over (BG Plate) = dinosaur with shading, but shadows don’t affect BG Plate.
    70uq038ao2crdx65wnoy.jpg

    So I figured I’d just try and get the shadows on the ground, and I get this result:
    9h8g391ooewbunmrf1z7.jpg

    It’s supposed to be an alpha channel, why is it just coming out as black.

    This is what I’m trying to achieve – Done in After Effects
    532ol70l87fw3yubdsxi.jpg

    Sorry if this is a really basic problem, I’m just massively stuck.

    Well, its okay everyone is a newbie at some point of his learning curve.

    You just have to merge a white constant node after the AO pass..this is to make the not AO included area which is black to make it white ,then it wont affect the black areas anymore.

    Cheers !!

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