Home Page › forums › Autodesk/Discreet › Flame and Smoke › Resolution in Action and Desktop?
- This topic has 4 replies, 3 voices, and was last updated 15 years, 1 month ago by worldofmaya_vb.
-
AuthorPosts
-
September 27, 2005 at 8:31 am #200323worldofmaya_vbParticipant
Hi all!
Does anyone of know what the highest resolution is that you can use in inferno? I tried to work with images with an horziontal resolution of 4096px. This shouldn’t be a problem?!? The same image with 3200px works just fine. The problem is, you only see a invalid on the desktop and action doesn’t load the clip on the layer… Preview when importating and using Play works just fine. I’m using inferno 5 on an Onyx2ir system.
thanks for any feedback,
KlausSeptember 27, 2005 at 2:42 pm #210768regoParticipantI once needed to use a hi-res satellite image of 20,000 pixels in a project. I tried importing it into inferno(5.5.4) onyx2. CRASH!!!
I then downsized it to different resolutions and tried importing. Each time the machine crashed, untill i reached to 4,000 pixels. At this size it imported into inferno but everytime i exited an action and got back in the image would get corrupted. Finally it worked fine at 3,200 pixels.
I simultaniously tried the same in combustion, it worked fine at 10,000 pixels, although it was very very slow. 😆September 28, 2005 at 8:17 am #210770worldofmaya_vbParticipantrego wrote:At this size it imported into inferno but everytime i exited an action and got back in the image would get corrupted. Finally it worked fine at 3,200 pixels.I imported a 3600px jpeg version with any problem… doing the same with higher or even the same resolution and TGA files produced a bad crash. The whole system locked and I had to reboot it… I also tried using proxys… than you can work with no problem but as soon as rendering begins I got an memory error 🙁 I’ll try to find another way to create this…
by the way… I also created a satellite shot… you know these kind of animated map things… worked great with an 15kpixel image in after effects… rendering was a little bit slow… but editing was really great!
-KlausSeptember 28, 2005 at 4:26 pm #210769loopsParticipantIf you try and import something really huge, wait a while and it should tell you in the console window what the maximum frame size is. For me it says 33553920, which I assume is in bytes, which gives you about 3344×3344 at 8 bits per component RGB. Try Soft Importing if you can, I just managed to do an 80 megapixel (!) .jpg soft import but I couldn’t output it from the colour corrector because the frame was too large again, you might be able to pan around it with Resize.
September 29, 2005 at 7:44 am #210771worldofmaya_vbParticipantHi!
Great tip! I’ve done it that way, I used proxys for the preview stage, processing seams to work now without memory error…
Thanks for your help,
Klaus -
AuthorPosts
- You must be logged in to reply to this topic.
