Soft After Masking

Home Page forums Autodesk/Discreet Flame and Smoke Soft After Masking

Viewing 15 posts - 1 through 15 (of 15 total)
  • Author
    Posts
  • #201510
    terry silberman
    Participant

    No its not what your thinking for you sick minds out there. LOL Why is it when you bring in a layer and cut a mask for it and introduce it into your composite that, that layer is slightly soft? Is there a trick to crisp it up. Thanks in advance.

    #215173
    Saran Sirikasamsap
    Participant

    is it soft while working and previewing or even after its rendered ?

    #215167
    Anonymous
    Guest

    Lets say I have a stadium shot, no crowd, then I add a layer of a group of crowd. I take that layer into the keyer and draw a mask around the crowd to place in the statium. When doing so I can see a distict defocus of the crowd that I added to the stadium. The only time I see this issue is when I cut a mask for the layer and add it into the comp. Now ive noticed this issue for a long time, but just decided to ask about it, because now its starting to bug the hell out of me. LOL Crisp as a solid layer, blured only when a mask is cut for it, then blured on preview, and on render. Cut a mask for something and place it into a comp and see if it gets slightly blured and please let me know.

    #215174
    Saran Sirikasamsap
    Participant

    absolutely no issues on tezro 9.5.14

    #215169
    Błażej
    Participant

    Hey Voodoo

    If your doing the over in batch I’ve got no idea what the problem could be.
    If your doing your comp in batch the blurryness is probably a result of the filtering of your image thats on by default.
    You can turn it of (if your not transforming your image of only move it by integers) otherwise i suggest a little sharpening after the fact.
    gl

    #215170
    Andre Pereira
    Participant

    aliasing?

    #215171
    Martin Furness
    Participant

    Ya its weird, and cant seem to cure it. Ill check the filter issue, but I do beleive I have that turned off as well.

    #215175
    Saran Sirikasamsap
    Participant

    are u on SGI or pc-linux? seem to be a LOT of softening issues on the linux versions!

    #215168
    Anonymous
    Guest

    Linux, and im not sure if I remember this issue happening on the earlier platforms I used, such as Flame on Octane or Onyx. You know what tomorrow ill see if the same issues occur on the Octane.

    #215176
    Saran Sirikasamsap
    Participant

    only when u make a garbage mask huh? then check see if it happens if u SIMPLY crop and soften and resize or not…….

    #215177
    Saran Sirikasamsap
    Participant

    oh and is the shot from an HD source or film ?

    #215178
    Rahul Penumatsa
    Participant

    Im a Smoke user on Linux and have the same problem. It seems to have some effect if you adjust your rendering options, ie decrease softness and aliasing and up resolution. Im not saying its perfect but it helps, of course this screws around with you rendering time alot so its a bit of a balancing act.

    I also used to use Flame/Smoke dual boot on Tezro and also Octane but never come across this problem, hope someones got a solution.

    Cheers Andy

    #215172
    Martin Furness
    Participant

    Sawyer thanks for the confirmation, wasnt sure if anyone experienced this. Im still checking into it.

    #215180
    Anonymous
    Inactive

    I notice this softness also, however, if you hit preview it goes away.
    Also, if you check the output node, so you are viewing the rendered frame, it’s not soft. I just reread the upper posts, and it says you are seeing it on preview and render, so I don’t know if what I am seeing is the same.

    Is it better on preview/render, just not as crisp as a full image?

    lame for sure, I am on linux and don’t remember that from Tezro.

    later,
    Andrew

    #215179
    Michael Schlesinger
    Participant
    Andrew17 wrote:
    I notice this softness also, however, if you hit preview it goes away.
    Also, if you check the output node, so you are viewing the rendered frame, it’s not soft. I just reread the upper posts, and it says you are seeing it on preview and render, so I don’t know if what I am seeing is the same.

    Is it better on preview/render, just not as crisp as a full image?

    lame for sure, I am on linux and don’t remember that from Tezro.

    later,
    Andrew

    It is a logged bug. The softness should go away when you hit preview or do the final render.

Viewing 15 posts - 1 through 15 (of 15 total)
  • You must be logged in to reply to this topic.
Copy link
Powered by Social Snap