Home Page › forums › Autodesk/Discreet › Flame and Smoke › Soft After Masking
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March 7, 2007 at 2:05 am #201510terry silbermanParticipant
No its not what your thinking for you sick minds out there. LOL Why is it when you bring in a layer and cut a mask for it and introduce it into your composite that, that layer is slightly soft? Is there a trick to crisp it up. Thanks in advance.
March 7, 2007 at 2:35 am #215173Saran SirikasamsapParticipantis it soft while working and previewing or even after its rendered ?
March 7, 2007 at 6:31 am #215167AnonymousGuestLets say I have a stadium shot, no crowd, then I add a layer of a group of crowd. I take that layer into the keyer and draw a mask around the crowd to place in the statium. When doing so I can see a distict defocus of the crowd that I added to the stadium. The only time I see this issue is when I cut a mask for the layer and add it into the comp. Now ive noticed this issue for a long time, but just decided to ask about it, because now its starting to bug the hell out of me. LOL Crisp as a solid layer, blured only when a mask is cut for it, then blured on preview, and on render. Cut a mask for something and place it into a comp and see if it gets slightly blured and please let me know.
March 7, 2007 at 9:11 am #215174Saran SirikasamsapParticipantabsolutely no issues on tezro 9.5.14
March 7, 2007 at 10:15 am #215169BłażejParticipantHey Voodoo
If your doing the over in batch I’ve got no idea what the problem could be.
If your doing your comp in batch the blurryness is probably a result of the filtering of your image thats on by default.
You can turn it of (if your not transforming your image of only move it by integers) otherwise i suggest a little sharpening after the fact.
glMarch 7, 2007 at 5:05 pm #215170Andre PereiraParticipantaliasing?
March 7, 2007 at 6:09 pm #215171Martin FurnessParticipantYa its weird, and cant seem to cure it. Ill check the filter issue, but I do beleive I have that turned off as well.
March 8, 2007 at 1:53 am #215175Saran SirikasamsapParticipantare u on SGI or pc-linux? seem to be a LOT of softening issues on the linux versions!
March 8, 2007 at 5:07 am #215168AnonymousGuestLinux, and im not sure if I remember this issue happening on the earlier platforms I used, such as Flame on Octane or Onyx. You know what tomorrow ill see if the same issues occur on the Octane.
March 8, 2007 at 5:47 am #215176Saran SirikasamsapParticipantonly when u make a garbage mask huh? then check see if it happens if u SIMPLY crop and soften and resize or not…….
March 8, 2007 at 5:58 am #215177Saran SirikasamsapParticipantoh and is the shot from an HD source or film ?
March 8, 2007 at 9:20 am #215178Rahul PenumatsaParticipantIm a Smoke user on Linux and have the same problem. It seems to have some effect if you adjust your rendering options, ie decrease softness and aliasing and up resolution. Im not saying its perfect but it helps, of course this screws around with you rendering time alot so its a bit of a balancing act.
I also used to use Flame/Smoke dual boot on Tezro and also Octane but never come across this problem, hope someones got a solution.
Cheers Andy
March 8, 2007 at 5:31 pm #215172Martin FurnessParticipantSawyer thanks for the confirmation, wasnt sure if anyone experienced this. Im still checking into it.
March 8, 2007 at 6:30 pm #215180AnonymousInactiveI notice this softness also, however, if you hit preview it goes away.
Also, if you check the output node, so you are viewing the rendered frame, it’s not soft. I just reread the upper posts, and it says you are seeing it on preview and render, so I don’t know if what I am seeing is the same.Is it better on preview/render, just not as crisp as a full image?
lame for sure, I am on linux and don’t remember that from Tezro.
later,
AndrewMarch 17, 2007 at 1:53 am #215179Michael SchlesingerParticipantAndrew17 wrote:I notice this softness also, however, if you hit preview it goes away.
Also, if you check the output node, so you are viewing the rendered frame, it’s not soft. I just reread the upper posts, and it says you are seeing it on preview and render, so I don’t know if what I am seeing is the same.Is it better on preview/render, just not as crisp as a full image?
lame for sure, I am on linux and don’t remember that from Tezro.
later,
AndrewIt is a logged bug. The softness should go away when you hit preview or do the final render.
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