Some advice please-too many geometries?

Home Page forums Autodesk/Discreet Flame and Smoke Some advice please-too many geometries?

  • This topic has 3 replies, 4 voices, and was last updated 12 years ago by Anonymous.
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  • #202458
    s0ybeenie
    Participant

    I am wondering if there’s a way to preview things faster, especially when you have many geometries in your Action/Batch.
    I have a model of a display screen (which I brought from 3StudioMx), and onto that, I have few textures and 2 more geometries. THEN, I am taking this whole group and have to duplicate it 72 times.
    It’s a wide shot, I am working in 1280p, but I am finding it difficult to even scrub when I’m trying to make changes, or even to animate this giant screen.
    If there’s other ways to go about this proj, I would really appreciate any advice from you.

    #217134
    Nick
    Participant

    Hi
    I was in a similar situation some time ago.
    Asked the 3d artist to give me both high and a low polygon models. Used the low poly models to setup my composite until I was happy with the lighting, positions and animation. Then in the last moment before render , just replaced in the action the low polygon models with the proper ones. Did some minor adjustments and process. In that way I kept the interactivity within a reasonable level.

    One minor suggestion, as long as you gonna deal with tons of objects to replace at some point, if you are using one of the latest version of the system, using the CTR+ALT+DRAG to remove element from the tree and SHIFT+DRAG placing the element on top of the connection to include it into the tree can safe tons of pen movement 🙂

    Hope that can help

    Kamen

    #217136
    Anonymous
    Inactive

    I will definitely try that. I also noticed that turning off the Proxie Update while working helps too. I have so many layers and it does slow me down on that end as well.
    Thanks for your help!

    #217135
    shannones riders
    Participant

    @kamen_ 26731 wrote:

    using the CTR+ALT+DRAG to remove element from the tree and SHIFT+DRAG placing the element on top of the connection to include it into the tree can safe tons of pen movement 🙂

    Something else, but I was hunting for this hotkey for months.:) Could you tell me the opposite of CTRL+ALT+DRAG?
    When I put an element to the tree?

    Thanks,

    pH.

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