target camera 2 free camera

Home Page forums Autodesk/Discreet Flame and Smoke target camera 2 free camera

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #203274
    Gyuri
    Participant

    Hi guys,

    Is there any way to convert a target camera to free?
    I animated the camera in target mode, but it turned out that I need the more flexible depth control of the free camera…

    any ideas? or do I’ve to dive into the word of trigonomery and expressions?:)

    thanks

    #218570
    shannones riders
    Participant

    sorry, I’ve rediscovered lookat…:)

    #218569
    cyril conforti
    Participant

    how did you use lookat for that?

    #218572
    claudio antonelli
    Participant

    i’m assuming you put the lookat(targetCam.aim) or whatever the relevant expression is into the rotation-cam’s rotation channel.

    That being said, why doesn’t flame just auto convert the cameras when you change them? It’s got to be simple enough math on the backend.

    #218568
    Romeo Reidl
    Participant

    Could you just make a new free camera and parent it to the target camera? You’d need to match focal length etcm, but it seems like it would work…

    #218571
    shannones riders
    Participant

    Thanks for all your inputs. Andy is right, I did exactly what he said. Unfortunately lookat knows the trigonometry too well and produces unwanted results around (or above) certain degrees. I had no time to find out the roots of the problem, but I guess only the Autodesk guys could fix it. In fact I rediscovered why I really hated lookat before…:)

    I’m thinking to post this issue on flame-news as well as the camera conversion.

    But I’ll definitely try Brian’s idea first.

Viewing 6 posts - 1 through 6 (of 6 total)
  • You must be logged in to reply to this topic.
Copy link
Powered by Social Snap