Hi,
I have made a short 3D terrian animation with medium quality setting because of rendering time. It took 10 rendering days. My only problem is, that the far, detailed texture is flickering. It is still progressive and I do not use analog monitor. I have not time to rerender or I do not want to downsize the video. Could you help me to solve this problem in postproduction?
The texture is not mipmapped correctly or if you have a very intricated pattern is almost impossible to solve. try changing the angle of the patter texture and see if it solves the problem
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