Home Page › forums › Autodesk/Discreet › Combustion › Which OpenGL Cards for C4
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November 28, 2005 at 8:23 pm #200453AnonymousInactive
Which OpenGL card would be the best to use for C4 in order to get reflections and more transfer modes?
I am currently using an NVidia 7800GT (consumer) card, and it works well, but I can’t get reflections and only have the “Add” transfer mode.
Can the OpenGL settings be adjusted to improve the performance on this card?
November 28, 2005 at 9:05 pm #211229AnonymousInactiveIm using the QuadroFX 1100 and i dont have any other transfer modes
then Add and Normal in OpenGL. If im not mistaken…the QFx2000 and up supports more modes (not sure, but i think i read it on Discreet/autodesk site a few months ago)Not sure there’s a “softmod” for Nvidia cards like there’s for ATi (~ X800xt -> FireGL3) Your card should be just fine for C*
But why work in OpenGL when everything works like a charm in software?
I only use OpenGL when im doing a 2d3d scene.November 28, 2005 at 11:45 pm #211227AnonymousInactiveWhy I want OpenGL is mainly a speed issue… for instance, with my 7800GT card, I can remove the pulldown from film transferred to video, (SDI 8-bit YUV Blackmagic Codec) rotate the layer, with shading and a shadows turned on, and add a colour correct, then play the footage in realtime with OpenGL turned on. The results look great…
With OpenGL turned off, the best I can manage is about 3-4 fps. My computer is an Athlon 64 FX Dual Core with 2 GB of RAM.
November 29, 2005 at 4:59 pm #211228AnonymousInactive3-4 fps? 1 layer SD footage without any effects at all? Or is it 2k? I generaly get about 23fps and realtime (PAL, 25fps) with OpenGL but 3-4 fps sounds strange if its SD.
I have a Dual opteron 246 and like i said, 1 layer SD = ~23fps in software.
Do you have a decklink card installed on the computer or do you only use the codec? Not sure but, if you do have a Deckling installed that should take care of the “fps” issue (only seen it in action on a mac) If your working in 2k its probebly your harddrives. abit off topic…back to the point!
Im pretty sure i read that the QuadroFX2000 did support more modes. But I cant find the page @ discreet/autodesk anymore. I would send an E-mail to Autodesk and ask em.
November 29, 2005 at 5:12 pm #211224loopsParticipantI have to wonder why things like Subtract blend mode and four-point layers aren’t supported on more cards – anyone know what exactly is required? My card has the GL_EXT_blend_subtract extension, and what on earth could be nessecary other than standard texturing extensions to support deformable layers? If anyone has a card that supports these things, could you post what extensions it supports?
November 29, 2005 at 5:48 pm #211226AnonymousInactiveThe 3-4 fps I was getting was with the above mentioned effects… 3:2 pulldown, rotated 18 degrees on the y-axis, and shading turned on. With the OpenGL card it’s 30 fps with the same effects.
If anyone’s using a Quadro FX4500 card I’d love to hear what functionality they have. Might be worth springing the 2K to get that.
November 30, 2005 at 12:01 pm #211223lucParticipanthello
i run a fx4500 pci-express on a box dual opteron dual core, and i didn’t see any plus value about opengl in combustion.
no difference at all, it the same as any quadro card in combustion. It dissapointing i know…
cheers
luc
November 30, 2005 at 4:59 pm #211225AnonymousInactiveMerci Luc
Est-ce que Combustion peut faire les OpenGL reflexions avec la FX4500?
Et combien de modes transfer fait-il?Does the 4500 do OpenGL reflections?
And how many transfer modes does it do?-Norman
November 30, 2005 at 5:46 pm #211222lucParticipantHi Norman,
i have built a scene whit 3 solid whit the reflection activated. You can see the reflection in the opengl mode but… The color shift ( a red layer shift to blue) and the playback is 50% slower than normal.
at my sense that just a bullshit feature…
1- display problem. Some layer are black or invisible.
2- color shift
3- sometime slower than standard display
4- you cannot zoom in the picture whitout a weird crop
5- you cannot render opengl
6- unstable etc…so, think positive, dont use it.
cheers
luc
January 5, 2006 at 12:49 pm #211230orqParticipanti got a quadro FX1400 PCIe
and these transfer and reflection modes(C4):transfer:
normal, dissolve, add, subtrackt, multiply, screen, overlay, soft/hard light, darken, lighten, difference, negative, hue, saturation, colorize, luminance, fully additive mix, gray(luma/hsv), shade, saturate, desaturate, behind, exkusion, color dodge/burnreflection:
same as transferon open gl:
transfer – normal and add
reflection – addmaybe that helps[/img]
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