Working with Combustion in 2k

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  • #199134
    Anonymous
    Guest

    Hi,

    Has any of you worked with Combustion on a 2k project?

    How’s the interactivity? in 8 bit? in 10bit?

    Did the software perform well doing heavy composites?

    Regards,

    #207103
    Thorsby
    Participant

    It’s not Inferno, but it works. I have only worked with 8bit though.
    However, get lots of RAM and a good amount of CPU. A render node (farm maybe) will also contribute to making your life more pleasant.

    #207099
    Anonymous
    Guest

    Thanks for the info my friend.

    We’ll probably have a Renderfram with 20 cpus.
    Plus a very fast array.
    Now I’d like to know which is the fastest graphics board to run combustion.

    NVidia, ATI or Wildcat?

    Regards,

    #207100
    Peter
    Participant

    i have doe some work in 2k in combustion – to keep interactivity at a useable level i found i had to work with proxy images but render full 2k.

    #207101
    Anonymous
    Inactive

    Do u find when working in proxy, that when you draw a mask its not accurate, when u go back to full res?

    #207102
    Anonymous
    Inactive

    I work almost only in 2k res. and HD. I think combustion is really poverfull if u use proxy for your animation time an full res. for CC and masking. A little trip: if u have to do some tracking and your material isn’t 500 asa film stock but less grainy u should use the full res. version in a medium view quality! Just when I worked in 4K Univisium with 35 layer it was a really hard and slow work!
    Hope this help

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