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Viewing 8 posts - 1 through 8 (of 8 total)
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  • in reply to: Is Tremor still alive and kicking? #206791
    arvid_vb
    Participant

    I believe I wrote that about 8 months ago ๐Ÿ˜‰ Things happen fast…

    in reply to: Combustion Performance #206944
    arvid_vb
    Participant

    Launch a render on a dual cpu PC and watch the TaskManager, it hardly ever goes above 50% CPU usage, so it’s AfterFX that is entierly poorly coded, and it’s not specific to any platform, if a dual CPU pc would be used to compare the result would be the same. Do a comparison with Shake with a dual PC vs a dual Mac, you’ll see the same sort of difference in performance. (true performance)

    in reply to: Combustion Performance #206945
    arvid_vb
    Participant

    Just adding that there are 3.06GHz laptops available from Alienware, if you can stand the color ๐Ÿ™‚

    in reply to: COMBUSTION INFO ON WEB #206922
    arvid_vb
    Participant

    How.. “discreet” ๐Ÿ˜†

    in reply to: Is Tremor still alive and kicking? #206795
    arvid_vb
    Participant

    We’re looking for the best combination of hardware to build just such a suite, but on x86 platform ๐Ÿ™‚ time is money. Shake 2.5 would do, but can Shake use frambuffer cards for monitor output/preview?

    in reply to: Is Tremor still alive and kicking? #206794
    arvid_vb
    Participant

    I can imagine that! The quality of Shake is just amazing, and Shake on hardware (with monitor feedback and all) must be heavenly. Seemed like the ultimate compositesuite there for a while, maybe it’ll do a come-back later.. (yea right ๐Ÿ˜‰ )

    in reply to: Is Tremor still alive and kicking? #206793
    arvid_vb
    Participant

    Actually, yes, we had the first system in the country at the studio for a while to test it. While the hardware is impressive and seems to beat the %#รƒโ€šร‚ยค out of all the competition, the software has a long way to go, and unfortunately it seems that v2 is just a cover-up of the worst couple of bugs and the horrible “matte-tool” (see Ms Paint) is still there. The thing wasn’t even multithreaded even tho it ships on a dual machine ๐Ÿ™„ So as far as compositing goes, no cigar. So we decided to wait and see if it matures over the next year, but until then we still need 10bit uncompressed video hardware ๐Ÿ™‚ Bluefish444 looks hot 8)

    in reply to: Is Tremor still alive and kicking? #206792
    arvid_vb
    Participant

    aww too bad. Well I guess it’s not much use if there’s no support on any platform, it’s just that our studio is looking all over the place for a highquality editing and/or compositing suite. They’re dropping like flies these days, don’t know what’s worth investing in anymore (since flame is not within our budget just yet). It’s likely that we go with a software compositor and 10bit uncompressed editingsuite, so I just wanted to know if Tremor was a good way to combine the two.

    Thanks for your reply ๐Ÿ™‚

Viewing 8 posts - 1 through 8 (of 8 total)