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Jeremy CancekoParticipant
I couldn’t agree more with Keyser’s comments about ‘the small things’ counting. Adobe’s applications are another example of slider implementation that ‘just works’.
I’m not a Flame Op, but I heard a while back that Flame’s click-drag sliders are tablet pressure-sensitive: press harder to make larger adjustments. As a die-hard wacom devotee, this sounds like a really good, intuitive idea.
I find the 0, 0.0, 0.00, 0.000 adjustment idea quite loopy for values that involve rough adjustments across magnitudes. It’s real ‘designed by a programmer’ stuff. You do get used to working this way, but it’s pretty sub-optimal compared to programs like Shake or AE.
Jeremy CancekoParticipantFirst make sure show ‘….and properties’ and ‘show only animated channels’ is checked in the timeline’s ‘triangular button’ menu.
Then ensure ‘CONTEXT’ is checked at the right hand side of the timeline. When you click on an operator in the workspace, the ‘CONTEXT’ setting shows that operator’s keyframed properties in the timeline.
To move the playhead position from one keyframe to the next, click on an operator’s property in the timeline (which selects all keyframes for that property) and tap SHIFT-PAGE-UP and SHIFT-PAGE-DOWN to move to previous and next keyframes respectively.
This is similar to ‘J’ and ‘K’ in After Effects, although in AE those hotkeys select prev/next visible keyframes. However there isn’t an equivalent to the ‘U’ hotkey in After Effects which twirls down all properties with keyframed channels.
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