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coool12 johnsParticipant
It’s interesting that this is just now being brought up. I worked in games for about 10 years and the dream of many artists I worked with was to leave and join the film/fx industry. Game developers and particularly publishers forced working practices on their staff very similar to that which you’re complaining about now. This link is about 3 years old but you may recognise the sentiment …
http://ea-spouse.livejournal.com/274.html
I’m hoping that things are different now but I had enough and after yet another redundancy I eventually left the industry. Now I do vfx and have far less stress but I know I’m lucky.
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