Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • in reply to: Shake or Combustion #206781
    dbryant
    Participant

    Personally I am a Shake man. A lot of companies are using Shake right now. However I have heard that Conbustion in probably better for Video. But I like the flexibility of Shake. One thing that Combustion does have over Shake in the real feel for 3D. Where Shake does have the 3d Move Node, I think Combustion actually moves in 3d. As soon as Shake steps up to that, it will be the best around.

    in reply to: combustion transfer modes are what in shake? #206917
    dbryant
    Participant

    I think what you are looking for as far alpha stencil is the Inside or Outside node found in layers. For example if you wanted to do a light wrap on a foreground object, you can take the alpha channel of the forground and connect into an Ouside node coming off the of the background. This will create the hole or punch I think you were talking about. Then just attach a blur after the outside node and screen that over the foreground creating a light wrap. You can use the Reorder Node to put the alpha in all of the channels. The inside and outside node are very useful for masks and everything.

Viewing 2 posts - 1 through 2 (of 2 total)