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dbryantParticipant
Personally I am a Shake man. A lot of companies are using Shake right now. However I have heard that Conbustion in probably better for Video. But I like the flexibility of Shake. One thing that Combustion does have over Shake in the real feel for 3D. Where Shake does have the 3d Move Node, I think Combustion actually moves in 3d. As soon as Shake steps up to that, it will be the best around.
dbryantParticipantI think what you are looking for as far alpha stencil is the Inside or Outside node found in layers. For example if you wanted to do a light wrap on a foreground object, you can take the alpha channel of the forground and connect into an Ouside node coming off the of the background. This will create the hole or punch I think you were talking about. Then just attach a blur after the outside node and screen that over the foreground creating a light wrap. You can use the Reorder Node to put the alpha in all of the channels. The inside and outside node are very useful for masks and everything.
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