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Viewing 8 posts - 1 through 8 (of 8 total)
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  • in reply to: Copying a layer in action? #211539
    Ebrunoski
    Participant

    Thanks for the reply and aditional info.

    Eric

    in reply to: Copying a layer in action? #211540
    Ebrunoski
    Participant

    An additional note. You know when you recall a N+L set up and it gives you 50 million extra empty layers. Is there any way to get rid of them or make this not happen?

    Eric

    in reply to: Keying fire elements? #210513
    Ebrunoski
    Participant

    Perfect. Thank you!!

    in reply to: Keying fire elements? #210512
    Ebrunoski
    Participant

    Thank you very much for the info. I am infact, trying to create a photorealistic comp and the fire was shot over black. I’m comping the fire onto a snowy moderately-heavily moonlit nightime background. Once question though, when you say crush the range, do you mean crush the blacks (contrast) or just adjust the gain? Thanks again!

    Eric

    in reply to: Combustion OpenGL problem #210298
    Ebrunoski
    Participant

    No, I’m not screwed. I usually only use openGL when my composites get very big and complex, so that I get better interaction. For the simpler stuff, I don’t use it. It just sucks, like you said, spending a lot of money on something adn then finding out it doesn’t do what you were told it would do. Anyway, on a positive note, I know a lot more about graphics cards now! 😀

    in reply to: Combustion OpenGL problem #210297
    Ebrunoski
    Participant

    Well, you’ve seemed to hit the nail on the head here. Apparently I need software control of my card to adjust settings, but unfortunately software doesn’t seem to exist for this particular card.. I gues I got the wrong card. Thank you for everything, I really appreciate it.

    Eric

    in reply to: Combustion OpenGL problem #210296
    Ebrunoski
    Participant

    Thank you again for the info! All my preference settings seem to be fine. And when I turn on openGL and then go to the about open GL menu under the combustion menu, it shows that it definitely recognizes the card. It seems that the card just may not support full anti-aliasing, which just doesn’t seem right!! Ugghhh!!!

    in reply to: Combustion OpenGL problem #210295
    Ebrunoski
    Participant

    Thanks for the link. I appreciate it! Your right, there is no good mac info. I read the paragraph about anti-aliasing, but I was under the impression that the 6800 ultra card did support full anti-aliasing. Hmmmm?

    Anybody else have anything???????

Viewing 8 posts - 1 through 8 (of 8 total)