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EeroParticipant
I believe what you are looking for is the Edit Camera node, which you can use to define a camera path and then add an Autotrack node after it to refine the path.
EeroParticipantI used Combustion to paint beauty/cleanup on a 3D job. I would say that Combustion’s vector paint system made the job pretty easy about half the time. Those were the times where the r/l difference was a simple x y move.
However, sometimes there was a rotation or scale difference that was hard to replicate by moving the paint strokes. Also, sometimes the difference would change over the course of the shot, based on the action and perspective.
Overall, I’d say Combustion is a good tool for a paint-heavy 3D job – at least until Nuke 6 comes out and will hopefully have a Combustion-like paint system.
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