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December 18, 2008 at 8:40 pm in reply to: Is working with Flame a stressful job as people says?? #217323Martin FurnessParticipant
Rohit,
LMAO, I think you said it just right!
Martin FurnessParticipantLooks Good!
Martin FurnessParticipantNice reel buddy. Good job!
December 17, 2008 at 9:16 pm in reply to: Is working with Flame a stressful job as people says?? #217322Martin FurnessParticipantI’m full time with a company and have been operating Flame in a staff position for many years. I believe the stress is based on your knowledge of the software. The more comfortable you are with the software the less stress you tend to emit. Also being staff for many years, I would say that maybe 30 percent of the jobs I do have clients constantly behind my back. Yes the clients are around but if you have a good support team and they understand the process then the clients are usually detoured until your in a good place to show them your progress. Have I had the annoying client sit behind me all day? Absolutely! Somewhere around 1000 times, but with the comfort level of knowing the box, client skills developed throughout the years, and the confidence to execute the final product it doesn’t bother me. In fact a good artist will alter their work, while working and listening to the clients interaction amongst themselves. If your able to make changes on the fly without the client actually telling you, is a part of being a good artist. Being able to operate the box should become second nature while all your other senses are still active and not distorted. Your focused, but not fully engulfed in the box. With all this said the client will sense that you are confident, you know the box, your fast, and your a good bullsheit artist. To me its not the box that is stressful, its the support team, deadlines, attitudes and lack of communication.
Martin FurnessParticipantI run across that all the time. Regardless of a title element, graphic or just a solid frame from tape, there appears to be an edge on the sides or all 4 sides. I just thrown a slight crop on the clip to eliminate that. If you do alot of quicktimes which show all of the frame you may notice that issue as well. Normally you wont notice anything due to it being so far out of “safe” but if you rotate it…then for sure you will see it. Im assuming its just inherent in the way it was xferd. scanned, layed to tape etc. Good luck
Martin FurnessParticipantI’m currently running 2 versions of Flame as well. The just in case factor of installing new versions, there’s always the thought of something not working so well immediately. I like the banter on this thread. LOL
Martin FurnessParticipantI’ve comped many many tv monitors. Each time there are different scenarios. As far as the edges, I don’t like to be confined to an edge. If green or white is pumped into a monitor the edges ALWAYS look crappy. Edge chatter and so on. Being able to introduce natural reflection back into the scene is always nice, especially when you don’t have to figure out what to use. If there is going to be talent in front of the monitors do yourself a favor. Have them shoot the monitors with green. Use the green specifically only to pull a key for talent. I tend to put the new image over the green anyways due to edge chatter. No one will know the difference where the edges are! As long as they are decent and track well. Also have them shoot a plate with no green, that way at least you have a reference of reflections, lights, environment etc. I’ve come to the conclusion that no matter what you tell the production company it ends up a cluster F regardless! But then again most of our job consists of the stupidity of others. LOL
Martin FurnessParticipantPosition filled. Thank you!
Martin FurnessParticipantKronos is def. cool, but not very much control on directional blur, seems to want to interpolate blur in the direction of movement, meaning the blur is in front instead of in back. LOL
Martin FurnessParticipantRohit, got your pict. thanks sir, looks just like one of the tests that I did. It really depends on the complection of the person. There are so many diff. types of skin tones, each one is so diff. Ill post up some examples of what I did and the final as well for comparison.
Martin FurnessParticipantRohit, thanks brother, its
Martin FurnessParticipantI know its Monday, but why does the manual of Flame 2007 show the setup for 3D tracking for ver. 9.5 and not 2007? According to the manual there should be Coord, Relations, Frams, Analysis etc but yet the software actually shows Calibrate, Refine, Track Layer etc. Am I missing something. LOL And yes selecting the trackers and using covert does create action nodes, but yet when the image is attached to the nodes it doesnt react? As it use to.
Martin FurnessParticipantYou da man Martincito, thank you sir.
Martin FurnessParticipantThanks DK ill investigate that theory and let you know how it turns out.
Martin FurnessParticipant@Keyser_Soze 24779 wrote:
If you have aftereffects cs3 you might have a go at the puppet-tool. Not sure if it will work though it might look a bit squeezed if you need to bend it that far.
Or maybe it is time to collect that favor from your best friend the 3d-dude. He could probably fix your little problem in a minute or so.EXACTLY MY THOUGHTS!
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