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max rudakovParticipant
The way ive found to work around this (yes its more work but its this or not have uncompressed output.)
work with your FCP 10bit footage, export to a TGA sequence then bring it back in and render to 10bit QT.
The artifacts in 10bit is anytime there is something blurred or keyed or really affected.
so if you have a clean flat plate it will export to 10bit QT perfectly
max rudakovParticipantfunny enough I played with shake at the apple store on an imac and it ran pretty smoothly….almost smoother than my mac pro at work……im trying to convince them to upgrade here
max rudakovParticipantIBK is what makes Nuke SO POWERFUL! but for some reason there is no docs on it. One of these days ill have to make a tutorial on it.
max rudakovParticipantActually you can set it to act exactly as maya….in the camera attributes i think there is a camera control section select maya
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