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tuan luParticipant
After a bit of searching and testing, Digital fusion got a paint tool and it kida works, but its slow to work in. To my surprice with new bundle of Photoshop CS3 comes a animation tab, and you can paint on sequences, output them whatever you like ( MOV, or image sequence ).
tuan luParticipantjirka – would you be so kind to pop me your skype/ICQ/MSN or whatever you use. got few questions for you.
tuan luParticipantThanks Jirka, i will try Silhouette out. Regarding conform i was thinking about http://www.blackmagic-design.com video cards. But i dont think they have something like Symmetry, i would have to input EDL’s in fusion.
September 20, 2007 at 6:37 am in reply to: switching from old school online to software based comp packages – clients POV #216150tuan luParticipantFlame on Linux is faster yes, but still old enviroment and a lot more expensive. After 5 years of work on FFI i consider Flame a finishing software that got, awesome keyer, great tracker and painter and CC, thats it – its not a full blown comp system like Nuke, Fusion and Shake. And yes I know what ppl in studios think about that, im talking about the other side of the fence 😀
tuan luParticipantyes, Toxik is looking promising, but i have to wait for 2008 version that is not based on database structure cos its one seat thing. I also have to take under consideration price of the package i will be using just for painting. I so used to the speed and workflow that was in Flame paint module that its hard to do anything in digital fusion paint. thanks for the input guys.
tuan luParticipantits not exactly the same behavior, maybe there is software for painting sequences only, I’ve never heared of anything like that.
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