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Viewing 14 posts - 76 through 89 (of 89 total)
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  • in reply to: particle effects cropped in combustion 3.0? #208489
    nanuk
    Participant
    Defazzio wrote:
    Thanks a bunch Nanuk! How do I go about adding it to the whole composite?

    When you rightclick the composite and choose add operater, all added operater will be put ontop your composite.

    in reply to: particle effects cropped in combustion 3.0? #208488
    nanuk
    Participant

    Do you add the Particle Operator to a Layer, or do you add over a hole composite? When you add it to a layer it will be cropped by its size. Otherwise should be no problem. Or if you add a particle operator by creating a new layer, you should look, that your output settings are the same as your composite.

    Greetings Nanuk

    in reply to: Flame tezro beats inferno on onyx 3! #208388
    nanuk
    Participant

    As I said – I saw it, but it was on PC. It was quiet fast (SD) but it wasn´t a oneonone competition with an octane. They had Flame on Tezro, but it was a roadshow (PostNAB) and they did not compare the performance of the machines.

    in reply to: Combustion Crash when you save paint project… #208402
    nanuk
    Participant

    Turn of “auto save”. In earlier versions cumbustion often crashed for that reason.

    in reply to: Combustion and Film Projects #208330
    nanuk
    Participant
    dazman wrote:
    I have used Combustion for film (2K) projects with CG composites etc…. it works well. Shake of course is the most popular but a few of us use combustion as well as a lot of things work a lot better in combustion.

    Do you work in London? ❓

    in reply to: plug-ins? #208428
    nanuk
    Participant

    Graph is RIGHT!!!!!!!!!!!

    in reply to: Flame tezro beats inferno on onyx 3! #208387
    nanuk
    Participant

    But I heard, that Inferno only runs on 2 processors (Onyx 2). And that fact made my a bit angry. Is it true or is it just an “old” Onyx problem. Because I got the old hardware, but new irix and inferno. Please forgive my, if this is a stupid question, but I´m at the beginning of getting my self into the technical stuff. 🙂

    in reply to: Flame tezro beats inferno on onyx 3! #208389
    nanuk
    Participant

    I´ve seen Flint and Smoke on Linux. It is very fast. Only thing is realtime playback and I/O. I´m working with Inferno (Onyx2 🙁 ) and I often wonder about the relationship between power and bucks!

    But it is my favorit tool!!!

    in reply to: Layer blending in combination with mattes #208339
    nanuk
    Participant

    So back in the office, I was able to play around with Inferno. And I found the clou – LogisOps. When you realy want to get deep into blending modes you cannot pass LogicOps.

    Greetings Nanuk

    in reply to: Layer blending in combination with mattes #208340
    nanuk
    Participant

    e.g.:

    I´m in an action. I got a layer with front and I put a gmask on it. Then I go to surface and change my blending mode. With some modes it works. And the other thing is, that I can´t change the transparency in some modes. You (rayk) allready know, that I also work with Combustion. And there I have no problems. Perhaps it is an “another way of thinking” in Inferno dealing with mattes? In C it doesn´t matter if you are using a gmask or a stencil layer (I think stenzil is the same, as If you have an front and a matte in I). You have full control of your blending mode and opacity. But as I said – perhaps it is my wrong thinking.

    Thanx Nanuk

    in reply to: Combustion to Maya #206594
    nanuk
    Participant

    I think, there is no one.
    For bigger systems such as Flame or Inferno You can Exchange them by using FBX.

    in reply to: Illustrator files #208264
    nanuk
    Participant

    C3 rasterizes the vector data anyways!

    in reply to: Combustion and Film Projects #208331
    nanuk
    Participant

    Hi Rayk,

    I live in Cologne, but work in Düsseldorf.
    Thanx for sharing your thoughts. I will look up the discreet www.

    Greetings Nanuk

    in reply to: Illustrator files #208265
    nanuk
    Participant

    I had this problem when I became a Illustartor file from a PC, but when using Mac files – no problem.

Viewing 14 posts - 76 through 89 (of 89 total)