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Viewing 15 posts - 1 through 15 (of 167 total)
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  • in reply to: What is a LUT ? #219871
    pixelmonk
    Participant

    It’s also important to remember, when working with 1D lUTs , you must also export the resulting comp with the inverse LUT.
    Ie your log image then gets put back into the same log colourspace as the rest of the film.
    When you create a 1D LUT, (certainly in Flame), you will automatically generate the inverse, (linear back to log) LUT.

    Paul

    in reply to: Quicktime import #219599
    pixelmonk
    Participant

    Yes, it exists. (actually there are 7 QT’s all of varying lengths, but each is missing the end frame).
    If you do an image export it changes the colour. It only appears to be Flame that can’t handle it.
    Never seen this before.
    Damned annoying.

    Paul

    in reply to: Mattes for batch paint #219602
    pixelmonk
    Participant

    It’s certainly not as user friendly for painting mattes as desktop paint.
    It really is about time that that all the tools in desktop paint were mirrored in batch paint.

    Paul

    in reply to: Can Apple Compete #219327
    pixelmonk
    Participant

    “”grandfather” of compositors”
    Err, I think you’ll find that title belongs to Quantels Harry, or Cineon, (if you’re talking film)

    in reply to: How to turn off extension complete scene?? #219237
    pixelmonk
    Participant

    What I’d like to see, is the primary output retaining the old naming convention, then any other outputs you add would have different suffixes.

    Paul

    in reply to: night renders #219167
    pixelmonk
    Participant

    You can load as many batch/action setups as you want into Batch, just be sure you are on Append not Replace when you load them, then hit render. They will render one after the other.

    Paul

    in reply to: Flame 2011 #218925
    pixelmonk
    Participant

    Personally, I don’t see why you should have to buy anything, particularly a Smoke on Mac, just for something as basic as archiving, should be a bgd (or via wiretap) free utility by now.

    Paul

    in reply to: Keying Noisy footage #219128
    pixelmonk
    Participant

    Furnace DeNoise, with analysis on is your friend.

    Paul

    in reply to: Flame 2011 #218924
    pixelmonk
    Participant

    Yup, still at Peerless, must do beer soon.

    in reply to: Flame 2011 #218923
    pixelmonk
    Participant

    Hi Andy, you well?
    Yes, still need a flame, here is the post:
    http://www.fxguide.com/forums/showthread.php?t=7626&page=3

    in reply to: WOW -Flame price drop!?!? Flint R.I.P. ? #218938
    pixelmonk
    Participant

    Any idea if there is a limit on what version of Flint can be crossgraded?

    in reply to: stereoscopic for flame #218359
    pixelmonk
    Participant

    Well, all I can say is I had to wear a pair of glasses!

    in reply to: stereoscopic for flame #218358
    pixelmonk
    Participant

    Not sure if I’m allowed to talk about it, mind you, I didn’t have to sign anything.

    in reply to: Import DPX #218905
    pixelmonk
    Participant

    The colourspace of DPX files is 10 bit log, Flame works, (natively) in 12 bit linear, so you will need to use a log to lin LUT to get them into the right colourspace. I would advise against using the standard Discreet LUT, as they tend to clip the whites. It would also be useful to work with a monitor LUT, so you can get an approximation of what it will look like once printed back to film.
    However, if all you are doing is an assemble, no effects work at all, I would keep them in log space.

    Paul

    in reply to: NAB predictions? #218773
    pixelmonk
    Participant

    “flint is going to be discontinued”
    I must admit, I thought it already had.

Viewing 15 posts - 1 through 15 (of 167 total)