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Viewing 5 posts - 31 through 35 (of 35 total)
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  • in reply to: Tracking advice #208923
    rego
    Participant

    Well u should be using four points to track the corners of the colored frame. to get four points in the tracker, in Layer>activate Four-corner. and then go to tracker and track the four corners,
    I would advice u to track the four corners manually first and see if it looks fine.

    in reply to: Importing Gmask from Combustion 3 in Inferno trouble #208572
    rego
    Participant

    I think there is some problem when it is tried the first time, because i read this post and tried to check it, but the first time it was about 25% smaller and rotated, I exported it again and faced the same problem, the third time it was fine. 🙄

    in reply to: how to achieve film look style on beta digital material #208870
    rego
    Participant

    Here is one way to do it
    1. Field merge the clip
    2. Do color correction
    3.Make a copy of the Clip after color correction and use some gaussian blur and overlay it on top of the other with transperency 30%
    try different transfer modes like screen or soft light to get the best effect for that clip. Also play with transperency values, gaussian blur values and color correction.
    Finally if u need add some grain.
    That should do it, let me know.

    in reply to: Clouds r moving in the sky!!!! Effect!!! HOW TO ? #208628
    rego
    Participant

    You can get a more realistic effect by masking small sections of the clouds with a considerable amount of feather, then place these with x rotation in many layers and animate them in z axis, use a sky blue paint layer with gradient in the BG for the areas in betweeen the clouds.

    in reply to: Fixing Depth Order #208589
    rego
    Participant

    Thanks!!!
    the Z-buffer off worked. 😀

Viewing 5 posts - 31 through 35 (of 35 total)