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renkinParticipant
Mari 2.5 connection is only compatible with Nuke 7 and earlier. Download Mari 2.6, it has an updated nuke<>mari python scripts which work with Nuke 8 and above.
renkinParticipantthe link says “The file you are trying to access is temporarily unavailable.”
can you just post it on creativecrash.com?
renkinParticipantNo it never ran on Fuel because of two main issues. It only supported up to 4 gig of ram and SD I/O, no HD option for it.
renkinParticipantsjorgens wrote:I have installed everything that was available in software update. There were no proapps updates at all, just 7.1.5 for quicktime.Please reread what I posted.
I said Software update won’t download the right updates if you only have Shake on the system. You need to download the proapps updates off the Apple site.
renkinParticipantIf your running FCP make sure your running 5.1. If not, make sure you download the newest proapps update. It includes all the codec bug fixes. I don’t believe Software Update will update it with only Shake on the system.
renkinParticipantJust use the trackexporter macro off highend. It exports .ma files, .anim files and a mel script all for reacreating tracker data.
renkinParticipantyea, they still depend too much on behaviours and keyframes are second hand citizens. They need to make keyframes equally as powerful and add something along the lines of keyframes for the behaviours rather then totally ignoring them.
The tool does need work, but the potential there for both the future of motion and shake next gen is pretty sweet. Everything is xml and all the filters, behaviours, etc… are just a bunch of scripts, not precompiled stuff that you need to know how to write C in order to hack.
renkinParticipantI’m just interested in the speed of that sucker. Motion isn’t a compositing tool, its for motion graphics (which it is very nice for). The techology that is underneath it like what these guys have exposed with plugins, is just really sweet. If your a programmer you should check out all the coreimage/corevideo stuff, it is amazing what you get for free.
renkinParticipantBah, thats all BS semantics. I’ve used the “highend” and “lowend” for film. Right tool for the right job and the right situation and budget. This highend vs lowend crap is for the birds.
FCP doesn’t even compare the same to a turnkey online editor like Smoke or Avid DS, they are just two separate beasts. Just like Shake doesn’t really compare properly to a turnkey compositor like Flame/Inferno. Yes, they both overlap in their tools, but they are in no way the same. One is a client machine and the other is a backroom tool. We’re talking different type of jobs and budgets not quality. AE can do exactly the same quality as Flame/Inferno, but it takes 5x as long.
Motion and AE, again, different tools. Motion is for motion graphics only, AE because of the “lowend” crowd has built it up through plugins and pushing the devlopers over the last 12 years to be more and more of a compositing tool.
renkinParticipantFinal Cut Pro? Motion?
Have you actually used Maya on mac since version 6.0 when they rewrote it for Mach-o? Yes 5.0 and earlier sucked, but 6.0 and above is fine. I freelanced for a company that used it for 150 shots on XXX2 and 3 other companies that we’re mostly mac on a bunch of other films, television, commercials, etc…
There are a couple dozen medium sized studios around LA that are 75-80% mac and doing all their 3d in maya on osx. We’re talking about 5-6 of them with 20-50 people, not 2-3 man teams.
I started on Power Animator and have used Maya on everything from irix, window, linux, osx, and there is not that big of a difference. I could careless what OS I’m using it on, they all run it about the same. Linux is more memory efficient then either osx or windows for big iron stuff.
renkinParticipantI have used macs for 3d and compositing on a variety of films. So I have no idea what your talking about with macs being bad for 3d.
If Apple doesn’t believe in highend then what the hell are all those pro apps they make? Shake has many issues with Caching, quicktimes, only handling 5 channel images, etc…which has been a big beef with people. Many of these things just sound like issues related to the core of Shake that needed to be revamped from the roots in order to work properly. The new tool is being written by many of the same people who wrote Shake 1.0. So get off your high horse.
renkinParticipantthere isn’t an actually installer. Ungzip/untar, copy the the shake folder wherever you want and then run it.
renkinParticipanttrack the the led, put a quickpaint on the plate, use a clone stamp. Attach the clone stroke to the tracker.
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