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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: Keeping timecode on DPX’s #219402
    Christian Moreton
    Participant

    Would you prefer the graded source clips to be EXRs?

    in reply to: Keeping timecode on DPX’s #219401
    Christian Moreton
    Participant

    “DPX frames can and do frequently have timecode, and can be video gamma.”

    Interesting that they frequently have timecode and video gamma. I have only seen it once and their Tech was just digitizing video and instead of pngs he did dpx without thinking. But what are some frequent applications where you would expect to get 10 bit dpx files with video gamma, just so I can have a heads up if I do a job like that. Thanks

    in reply to: Keeping timecode on DPX’s #219403
    Christian Moreton
    Participant

    Hey there,
    It sounds like you have timecode with dpx frames? Is that right? Usually timecode is related to video and dpx frames are log film scan that do not have timecode. You might have dpx frames with keycode window burns? Humm? You refer to meta data. Makes me think of raw or EXR files. What type of Meta Data do your DPX frames have right now when you view the meta data?
    The timecode subject line is throwing me off a bit sorry.
    If I had to stab at this not getting what you are putting down: No after effects will not render DPX files that include specific meta data.
    You can burn in a feet and frame window if you wish.

    in reply to: fall off for splines in after effects #218664
    Christian Moreton
    Participant

    AE does not have the ability to adjust fall off in specific areas of your spline. You can only use a global “feather” on the entire spline. That Would be something very useful to implement into AE.
    I have to create 2 splines if I need to have specific fall off in one area.

    in reply to: fall off for splines in after effects #218663
    Christian Moreton
    Participant

    AE does not have the ability to adjust fall off in specific areas of your spline. You can only use a global “feather” on the entire spline. That Would be something very useful to empliment into AE.
    I have to creat 2 splines if I need to have specific fall off in one area.

    in reply to: Limiting Keying to specific area of shot #217583
    Christian Moreton
    Participant

    Did you solve this? I have the same issue. No Luck

    in reply to: Exporting HD comp for Final Cut #216303
    Christian Moreton
    Participant

    You can try this. Render out a master image sequence 1920×1080 SGI seq.
    From this you create quicktimes instead of re rendering the comp.
    Now you can render a hi res QT in animatin codec.
    Import this into FCP. FCP than u will need to render this file in the time line to view in real time.
    You have a hires quicktime and a hi res sgi seq. You can render proxies from these.

    You are at the mercy of FCP for playback.

Viewing 7 posts - 1 through 7 (of 7 total)