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  • in reply to: New reel. #217369
    willy sailo
    Participant

    @softer 27203 wrote:

    Hey guys.
    Just updated my reel and i would appreciate your comments.

    http://www.idapost.com/jorri/index.html

    Looks good… but I think it’s way too long… and it’s hard to see exactly what you did on the shots. There’s alot of cellphone (screen replacement, I’m guessing) shots in your reel…. one or two should be enough.
    I think it’s more important to show your best stuff in a reel, than to show the amount of shots you’ve worked on.
    But you’ve made some cool stuff… just cut it down to the shots you think are best.

    in reply to: Paint tool #216899
    willy sailo
    Participant

    I’ve been working with Shake for a long time now, but is slowly converting to Nuke. I love Shake’s painttool (and hate Photoshop’s clonestamp)… but there’s alot of options missing in Nuke’s painttool… or maby I just don’t know where to look.

    How do I set Nuke’s clonetool to “interpolate” strokes?

    in reply to: Paint tool #216898
    willy sailo
    Participant

    I’ve been working with Shake for a long time now, but is slowly converting to Nuke. I love Shake’s painttool (and hate Photoshop’s clonestamp)… but there’s alot of options missing in Nuke’s painttool… or maby I just don’t know where to look.

    How do I set Nuke’s clonetool to “interpolate” strokes?

    in reply to: demoreel Guillaume PAOLETTI #216370
    willy sailo
    Participant

    Looks really good. Love the ending where you see the Flame interface…. good idea. Nice music, even though the music is cut off quite suddently in the end.

    in reply to: Stereoscopic 3dspace compositing in SHAKE 4.1 #216007
    willy sailo
    Participant

    I don’t know if it’s the best way of doing it, but what I have done on stereoscopic shots is to create a multiplane node in Shake. Call that one “Right eye”. Import a Maya camera for right eye. Place my 2d elements in the multiplate node. When right eye is done…. make a dublicate of that multiplane node (copy-paste). Name that one “left eye”. In that node import the left Maya camera into that node to replace the right eye camera.

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