VFXShow 268: Guardians of the Galaxy Vol.3
The team drop the needle on Guardians of the Galaxy Vol.3
ReadA Possible Future of Wide Scale Volumetric: NeRFs, AI and Experiencials
We answer a much asked question: What is the next big thing with AI in media and entertainment?
ReadPicard : Star Trek at its VFX finest.
Picard’s VFX honors both the tradition and inspiration of decades of Trek VFX.
ReadVFXShow 268: AI for VFX Special Ep.
In this Special Ep, the team explores the incredible advances happening in AI and their implications for VFX Artists.
ReadWhat a week in 3D: RenderMan, Lightwave, and Clarisse
RenderMan turns 25, Lightwave Moves, and Clarisse Dies
Readfxpodcast #352 WonderStudio’s Founders Discuss their AI Breakout Tool
We talk to Wonder Dynamics 2 co-founders VFX Sup Nikola Todorovic and Tye Sheridan (the star of Ready Player One and X-men).
ReadSkinning the Onion with DNEG’s VFX Supervisors on Glass Onion: A Knives Out Mystery
We talk to Sameer Malik, VFX Supervisor, DNEG, and Philipp Wolf, Executive Producer, about The Glass Onion: A Knives Out Mystery.
ReadUnion’s VFX for Martin McDonagh’s The Banshees of Inisherin
Union’s VFX work on The Banshees of Inisherin
ReadRespeecher AI experts – in Kyiv
Thinking of Respeecher – Best of class in ML Voice – based in Kyiv.
ReadGreen Screens, Green Pixels and Green Shooting
This week we will be running a series of stories on Virtual Production, starting with an environmental impact review of VP stages.
ReadSpinning Reacher
SpinVFX helped Jack Reacher, visit the Margrave, Georgia and get in classic Reacher trouble.
Readfxpodcast #337: Photorealism for VFX, Visualization and Games
We chat with an old friend of fxguide and fxphd: Eran Dinur, about photorealism and his new book.
ReadVFXShow 257: The Book of Boba Fett.
The team gathers at the Sanctuary in Mos Espa to discuss Boba Fett.
ReadAn Epic last 12 months
Epic has just released stats on the growth and use cases around the Unreal Engine.
ReadBuring the Engine Down – fast
Action VFX and Undertone FX are now offering fire real-time effects for game engine use.
ReadDune: The Answer is in the Plate Photography
What should the Oscars reward? What can we learn from Dune? Paul Lambert’s answers are in the plate.
ReadArcturus Volumetric Video Editing
HoloEdit provides a remarkable technical vehicle to edit and adjust Volumetric Captures.
ReadDigital Domain gets Lost In Space
Digital Domain’s world-building and rendering issues for Lost in Space.
ReadOpen Source Under the North Sea
Rebel Unit discuss their shift to open source for North Sea’s under water CGI VFX
ReadVES Reference Platform
The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.
ReadGoodbye Kansas Studio is on Vigil
Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.
ReadMaya’s Unreal Future
Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link
ReadVirtual McDonalds
Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.
ReadDeep Neural Rendering Comes of Age
NR is so much more than DeepFakes, as Synthesia is demonstrating.
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