VFXShow 268: Guardians of the Galaxy Vol.3

The team drop the needle on Guardians of the Galaxy Vol.3

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A Possible Future of Wide Scale Volumetric: NeRFs, AI and Experiencials

We answer a much asked question: What is the next big thing with AI in media and entertainment?

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Picard : Star Trek at its VFX finest.

Picard’s VFX honors both the tradition and inspiration of decades of Trek VFX.

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VFXShow 268: AI for VFX Special Ep.

In this Special Ep, the team explores the incredible advances happening in AI and their implications for VFX Artists.

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What a week in 3D: RenderMan, Lightwave, and Clarisse

RenderMan turns 25, Lightwave Moves, and Clarisse Dies

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fxpodcast #352 WonderStudio’s Founders Discuss their AI Breakout Tool

We talk to Wonder Dynamics 2 co-founders VFX Sup Nikola Todorovic and Tye Sheridan (the star of Ready Player One and X-men).

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Respeecher AI experts – in Kyiv

Thinking of Respeecher – Best of class in ML Voice – based in Kyiv.

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Green Screens, Green Pixels and Green Shooting

This week we will be running a series of stories on Virtual Production, starting with an environmental impact review of VP stages.

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Spinning Reacher

SpinVFX helped Jack Reacher, visit the Margrave, Georgia and get in classic Reacher trouble.

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fxpodcast #337: Photorealism for VFX, Visualization and Games

We chat with an old friend of fxguide and fxphd: Eran Dinur, about photorealism and his new book.

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VFXShow 257: The Book of Boba Fett.

The team gathers at the Sanctuary in Mos Espa to discuss Boba Fett.

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An Epic last 12 months

Epic has just released stats on the growth and use cases around the Unreal Engine.

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Buring the Engine Down – fast

Action VFX and Undertone FX are now offering fire real-time effects for game engine use.

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Dancing on Mars

Lars Wemmje explains how to Dance on Mars.

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Dune: The Answer is in the Plate Photography

What should the Oscars reward? What can we learn from Dune? Paul Lambert’s answers are in the plate.

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Oscar Nominees 2022

Congrats to all the nominated films’ teams of artists, TDs, and producers.

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Arcturus Volumetric Video Editing

HoloEdit provides a remarkable technical vehicle to edit and adjust Volumetric Captures.

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Digital Domain gets Lost In Space

Digital Domain’s world-building and rendering issues for Lost in Space.

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Open Source Under the North Sea

Rebel Unit discuss their shift to open source for North Sea’s under water CGI VFX

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Unity acquires Ziva Dynamics

Unity acquires Ziva

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VES Reference Platform

The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.

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VES 2022 Nominees

Congrats to all this year’s nominees in the 20th VES awards.

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Goodbye Kansas Studio is on Vigil

Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.

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Maya’s Unreal Future

Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link

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Virtual McDonalds

Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.

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Deep Neural Rendering Comes of Age

NR is so much more than DeepFakes, as Synthesia is demonstrating.

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Ghost of Ghostbusters Past

Egon, Ecto, and effects and effects in Ghostbusters: Afterlife.

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