
In this episode of the VFXShow, we journey into the lush, danger-filled world of Jurassic World: Rebirth, the latest installment in the iconic dinosaur franchise. Directed by Gareth Edwards and penned by franchise veteran David Koepp, the film brings a fresh yet nostalgic energy to the screen, anchored by a gripping narrative and a reverence for the blockbuster heritage of the 1980s and ’90s. With executive producer Steven Spielberg once again guiding the vision, Rebirth feels both thrillingly modern and deeply rooted in the DNA of the original Jurassic Park.

The panel digs deeply into the film’s rich visual language, how it nods to Spielberg classics like Jaws and Raiders of the Lost Ark, while crafting a grounded cinematic realism that feels tactile and immediate. From the dense, mist-filled jungle environments to the complex, textured digital creatures, the team breaks down what worked and what impressed, the lighting, animation and complex sim water work.
(plus we fall on our swords for a massive gaff in the last VFXShow !!)

This week on the island, with just their wits to protect them, are
Matt ‘Mattasaurus Rex‘ Wallin *      @mattwallin  www.mattwallin.com
Follow Matt on Mastodon: @[email protected]. and  letterboxd.com/mattwallin/
Jason ‘Jasauradon‘ Diamond @jasondiamond      www.thediamondbros.com
Mike ‘Mikeysaurus Techneck‘ Seymour  @mikeseymour       www.fxguide.com. + @mikeseymour
Special thanks to Matt Wallin for the editing & production of the show with help from Jim Shen.
For more, check out our full discussion on The VFX Show podcast, available here on fxguide and wherever you get your podcasts.
