WetaM

WetaM aims to democratize Weta’s VFX and animation pipeline with Autodesk as a SaaS Maya cloud service.

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Battlefield 2042

EA unleashes a powerhouse cinematic trailer for Battlefield 2024

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Live action AOVs: Disney Soft Segmentation via CopyCat in Nuke

Soft Colour Segmentation using CopyCat in Nuke 13 with Rafael Silva

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NVIDIA GPU Enterprise A5000

Hardcore Graphics options for Virtual Production from NVIDIA.

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Synthesia: Full Digital Jacket

An exclusive Digital Humans ‘test drive/ test Inferrence’ of Synthesia Studio

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Digital Albert

The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.

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UE5 Early Release

UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative

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Apex Legends Valkyrie at DD

We look at the animated video “Northstar,” Respawn and EA released, and created by DD

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Cloud Rendering in an Age of COVID

Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.

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Trimirror looks to dress MetaHumans in real-time

With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.

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The Midnight Sky through ARENA

NVIZ used their our virtual camera system (ARENA) to set up shots for The Midnight Sky.

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Kong: Weta’s Biggest Ape Yet

Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.

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Omniverse & Audio2Face

A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA

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RTC Digital Humans Preview

A rundown for Day 2 of RTC and the Digital Human talks.

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Congrats to the Oscar Winners!

Congrats to all the winning films and teams

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Galactic footsteps in the cosmic rewind: Scanline & the Flash

Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.

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Flame Learns (Even More)

Flame adds new machine learning camera tracking to the new software release.

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