Unity acquires Ziva Dynamics

January 24, 2022

Unity acquires Ziva

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VES Reference Platform

January 18, 2022

The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.

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VES 2022 Nominees

January 18, 2022

Congrats to all this year’s nominees in the 20th VES awards.

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Goodbye Kansas Studio is on Vigil

January 13, 2022

Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.

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Maya’s Unreal Future

December 19, 2021

Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link

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Virtual McDonalds

December 17, 2021

Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.

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Deep Neural Rendering Comes of Age

December 16, 2021

NR is so much more than DeepFakes, as Synthesia is demonstrating.

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Ghost of Ghostbusters Past

December 12, 2021

Egon, Ecto, and effects and effects in Ghostbusters: Afterlife.

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The Matrix is Unreal

December 9, 2021

A Tech look behind the incredible Matrix UE5 Experience

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Angie Hybrid Renderer from Isotropix

December 8, 2021

Early access to Angie for Clarisse.

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The Volumetric Future?

December 1, 2021

An in-depth, deep dive Case Study on Volumetric Capture : Coldplay BTS My Universe

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The Definitive Weta Digital Guide to IBL

November 29, 2021

Erik Winquist exclusively shares Weta Digital’s internal IBL making of video.

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fxpodcast #336: Chris Corbould SFX Supervisor 007

November 24, 2021

SFX Oscar Winner Chris Corbould discusses Bond, Bombs, and Bank Districts.

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The Eternal Characters

November 19, 2021

The character animation + VFX of the Eternals and at Weta Digital

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fxpodcast #335: Nuke meet Unreal, play nicely.

November 17, 2021

The upcoming Nuke release sees the addition of direct Unreal importing and control.

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