Kong: Weta’s Biggest Ape Yet

May 4, 2021

Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.

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Omniverse & Audio2Face

April 27, 2021

A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA

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RTC Digital Humans Preview

April 27, 2021

A rundown for Day 2 of RTC and the Digital Human talks.

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Congrats to the Oscar Winners!

April 25, 2021

Congrats to all the winning films and teams

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Galactic footsteps in the cosmic rewind: Scanline & the Flash

April 19, 2021

Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.

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Flame Learns (Even More)

April 14, 2021

Flame adds new machine learning camera tracking to the new software release.

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CopyCat, Inference & Machine Learning in Nuke

April 14, 2021

A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.

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Fake Tom Cruise

April 8, 2021

We explore the pipeline of DeepTomCruise with his creator Chris Ume

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Twin Peaks Meets Fargo Meets Alf: Resident Alien

April 7, 2021

Artifex Studios and CoSA visual effects work for Resident Alien

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Congrats to the Winners of the VES awards

April 6, 2021

Congrats to all the artists and teams in this year’s VES awards

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VP with Digital Humans & Darren Hendler

April 6, 2021

Epic Games have published their new Virtual Production Field Guide: incl. DD’s Darren Hendler.

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ILM’s look behind the scenes of The Mandalorian’s Stagecraft

April 1, 2021

ILM shows the use of Stagecraft 2.0 in season 2 of The Mandalorian.

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Virtual Production at Stargate Studios

March 29, 2021

Stargate test Tru-vision with URSA Mini Pro 12K cameras.

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Vision getting ahead in WandaVision

March 22, 2021

A detailed look at Vision facing Wanda’s Westview with VFX Supervisor Tara DeMarco & Rodeo FX’s Julien Héry

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The Rise of Real-Time Digital Humans: Pulse Panel

March 19, 2021

Digital Humans: Pulse Panel including bonus material.

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