A Possible Future of Wide Scale Volumetric: NeRFs, AI and Experiencials
We answer a much asked question: What is the next big thing with AI in media and entertainment?
Read the ArticlePicard : Star Trek at its VFX finest.
Picard’s VFX honors both the tradition and inspiration of decades of Trek VFX.
Read the ArticleWhat a week in 3D: RenderMan, Lightwave, and Clarisse
RenderMan turns 25, Lightwave Moves, and Clarisse Dies
Read the ArticleVirtual Influences and Digital Humans at Scale: Isaac Bratzel
We talk to Isaac Bratzel about his new Digital Human company: Avataros
Read the ArticleAI Generative Fashion Videos
London College of Fashion and Framestore’s Johannes Saam discuss how to make generative fashion AI videos
Read the ArticleFlying Top Gun: Maverick with Ryan Tudhope
A Deep Dive with Oscar Nominated Ryan Tudhope, the Visual Effects Supervisor on Top Gun: Maverick.
Read the ArticleExclusive: Joe Letteri Discusses Wētā FX’s new Facial Pipeline on Avatar 2
Senior VFX Supervisor Joe Letteri discusses in depth, Wētā FX’s new APFS pipeline – the new face system in Avatar: The Way of Water, along with Prof. Karan Singh.
Read the ArticleShe-Hulk: Wētā’s Shade of Green
We sit down with Wētā FX to discuss the character animation of She-Hulk with VFX Supervisor Guy Williams and Animation Director Sidney Kombo-Kintombo
Read the ArticleWhy the Campanile Movie, 25 years on, is still so important
Following his Lifetime Achievement Emmy, Paul Debevec looks back 25 years to his original Campanile Movie.
Read the ArticleThe Virtual Production behind the Soccer TVC for Caledon Football Club
We explore the technical issues in this advanced Virtual Production with film makers and VP experts.
Read the ArticleHuge update for MetaHuman : Import your own head!
The new mesh importer for MetaHuman Creator is a game-changer for Digital Humans in UE5
Read the ArticleMajestically Morphing Morbius
We talk to Joel Behrens, VFX Supervisor at Digital Domain about Morbius’ digital transformation.
Read the ArticleDeep Dive on Wētā FX Face Fabrication System
A deep dive into the Machine Learning of WĒTĀ FX’s Wētā FX Face Fabrication System
Read the ArticleMaking of (all the) Spider-Man: No Way Home
Video breakdowns of SPI’s great Comp, Environment, suit, and FX work for Spider-Man
Read the Article