A Look at After Effects 7.0

February 20, 2006

We talk with Steve Kilisky and David Simons of Adobe about the recent release of After Effects 7.

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Matte Painting Part 3 : The Art

February 12, 2006

Examining the art and beauty of matte painting with senior matte painter Wayne Hagg

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Matte Painting with Gerhard Mozsi

February 6, 2006

We speak with matte painter Gerhard Mozsi about his craft and his use of Adobe Photoshop to create both photoreal as well as concept art.

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Visual Effect Society’s Eric Roth

January 29, 2006

Discussion of credits, shows, awards, and the growing importance of the VES

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Conversation with Mark Ruff

January 19, 2006

This week, we speak with Mark Ruff, a photographer who specialises in frozen moment multi-camera time splices. After many years with a film rig and then a digital rig, Mark has developed a near real-time system.

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Writing for Effects: Red Dwarf

December 22, 2005

As it is almost Christmas we figured we’d explore a different side of visual effects and talk to someone who creates the scripts and characters that we daily need to film and composite. We decided to talk to an entremely successful writer and producer. Doug Naylor is a funny guy, he writes funny comedy, but the business of writing for visual effects – especially for a tight budget, cult classic – with global appeal is a tough job. This week, Doug Naylor k

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NUKE in a state of FLUX

December 5, 2005

Nuke 4.5 in production. In this week’s podcast we talk to Jonathan Egstad, visual effects supervisor for the Paramount release “Aeon Flux” starring Charlize Theron. For our online story we chatted to Gary Meyer, Nuke Product Specialist about the details of the 4.5 release.

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Checking in With Toxik 1.1

November 28, 2005

In this week’s podcast, we check in for an update on Toxik with Autodesk’s Chris Vienneau, who is the product manager for the application.

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A Primatte Primer

November 21, 2005

We interview Scott Gross of IMAGICA Corporation of America, developers of the Primatte keying plug-in.

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Flame and Inferno on Linux

November 16, 2005

We speak with Bill Roberts of Autodesk about he recent Linux product announcements.

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Fusion Cooking with Version 5

October 31, 2005

After more than a year of development, Eyeon Software’s Fusion 5 began shipping over the last several weeks. The new version boasts numerous improvements, the highlight of which is a new 3D compositing environment in the procedural workflow. In this week’s fxpodcast we speak with Isaac Guenard, Senior Product Manager for Eyeon, about the new features in the software and how they have been received by the users.

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Mr. X and The Greatest Game Ever Composited

October 24, 2005

We speak with Aaron Weintraub from Mr. X in Toronto, Canada. The facility completed over 150 visual effects shots for the film.

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Shake 4.0 SDK

October 17, 2005

A look at the Apple 4.0 Shake SDK with Dion Scoppettuolo, Senior Product Marketing Manager of Shake and Motion.

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Cinefex: 25 Years

October 11, 2005

In this week’s podcast we talk to Don Shay, the publisher of the world’s leading authority and publication of record for the visual effects industry: Cinefex.

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Smoke 7 Roundtable

October 5, 2005

In this week’s fxpodcast, we discuss the recent release of Autodesk’s Smoke 7 editing product. Our two guests were beta testers for the release and are able to provide insight into the product as they have been using the product for months. We also talk about Smoke’s support for the Final Cut Pro XML standard with Stephane Labrie of Autodesk. What exactly is XML and is it simply an industry buzzword for a text file?

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