This week we speak to Robh Ruppel, an art director at Naughty Dog, about the role of art direction and production design in computer games. Ruppel has worked as a production designer and concept artist in both games and feature films - you can see his personal website here.

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3 Responses to fxpodcast #275: Art direction in games

  1. Pingback: I produce with fxpodcast #275: Art direction in games | Audio Video

  2. Pingback: fxpodcast #275: Art direction in games | Occupy VFX!

  3. Great interview. I’ve seen some of Robh’s artwork and is amazing. I liked that “it’s not about’s about the choices that you make in staging and the idea behind it….” Thanks for the advice. Greetings from Chile!! 🙂

    Posted by Faviel Ferrada on

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