SIGGRAPH Day 3 and out

Path tracing, the trade show, ACES, convergence of games and film, state of the VFX industry and more from Day 3 at SIGGRAPH.

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SIGGRAPH Day 2: ILM and more

ILM’s 40th anniversary presentation, MPC and DNeg on some new tools and several facial capture and animation talks and papers.

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NUKE and V-Ray

We look at V-Ray in Nuke, talk to the developers and look at a cool Pub Idea users had to test it.

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The VFX of China’s monster hit Monster Hunt

Watch how Base FX made the cute and cuddly and sometimes crazy creatures for the Chinese hit film Monster Hunt.

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SIGGRAPH Day 1 (and DigiPro)

Our Day 1 wrap-up of SIGGRAPH and DigiPro – including Pixar talks and the Tech Papers Fast Forward.

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Behind the scenes of Digic’s Witcher 3 cinematic

How Digic Pictures made the recent launch trailer for CD Projekt RED’s The Witcher 3: Wild Hunt.

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Fantastic five

The VFX behind the five key characters of the Fantastic Four reboot, plus a look at the previs.

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MAXON reveals upcoming Cinema 4D R17

Maxon announced Cinema 4D Release 17, with an anticipated release sometime in September. The release contains Houdini Engine Integration as well as a host of new features and improvements. Click through to check out the press release.

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Render Me MODO

The tech behind the rendering improvements in MODO 901 from The Foundry.

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SIGGRAPH technical papers highlight

A preview of a paper on skin microstructure deformation being presented at SIGGRAPH LA 2015.

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Game of Thrones’ fifth season of extraordinary effects

In-depth breakdowns & behind the scenes on the biggest sequences in S5 of Game of Thrones.

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Performance driven facial animation

Software and research in the area of performance driven facial animation.

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the vfx show #201: Ant-Man

Mike Seymour, Matt D. Leonard and Jason Diamond discuss the story and visual effects in the latest Marvel Film, Ant-Man.

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Hold on! The VFX of Rogue Nation

How the stunning VFX of Mission: Impossible – Rogue Nation helped realize the film’s insane stunts.

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SIGGRAPH 2015 – what not to miss

A preview of SIGGRAPH 2015 in LA – all the best talks and presentations.

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Before there was Pixels, there was Pixels

The director behind the Pixels short film that inspired the Pixels feature film shares his story – and behind the scenes pics.

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fxpodcast #295: DigiPro preview with DreamWorks Animation

We preview the DigiPro event in a discussion with Sven Pohle on DreamWorks Animation’s Facial Motion and Deformation System.

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Pixels: thinking outside the voxel

Make the voxels, move the voxels, light the voxels, destroy the voxels.

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