After many months of planning and key meetings at places such as SIGGRAPH in LA, the new Real-Time Conference is officially launched today. The new conference will happen simultaneously in New York and Paris. With real-time technology growing at an unprecedented pace and shaping countless projects the organizers felt the need for a unifying event to bring together leaders in real-time while respecting the international nature of the industry. The inaugural conference will take place with simultaneous events in both the US and France, April 6-7, 2020.
The conference will bring together attendees in New York at the Museum of the Moving Image and in Paris at the famed Forum des images. In both cities, industry experts and innovators will discuss topics ranging from the impact real-time is having on VFX, design, manufacturing, digital humans, artificial intelligence and more. Each city will feature its own speakers and topics, but the two audiences will come together daily with real-time, live demos and performances that will connect the two groups across the Atlantic for a look at how the technology will shape the future.
“Real-time technology is having a major impact on several industries, but there is a natural tendency for experts to remain within their own communities – that’s where the RealTime Conference comes in,” said Jean-Michel Blottière, former executive director of FMX and co-founder of the RealTime Conference. “Our goal is to bring together real-time experts, innovators, creatives, and decision-makers from these different communities to find unexpected connections and to help shape the industry for years to come.”
The RealTime Conference was founded by industry professionals from companies with a history of innovation — including Weta Digital, DreamWorks, THX, Dassault Systèmes, and TellTale Games, all with the shared goal of uniting the real-time community across multiple industries. The conference will also be overseen by veterans of some of the biggest technology-based events in the world, including the former leaders of FMX. Headlining sponsors for the RealTime Conference include Intel, Epic Games, the Museum of the Moving Image and the Forum des images. The conference is organized in cooperation with the VES. Additional sponsors include Adobe, Agile Lens, ASIFA-Hollywood, Foundry, HP, Haivision, Innovate UK, The Mill, Nexus Studios, PocketStudio, Rewind, Sony, Territory Studios and The Third Floor, with more to follow.
Both the New York and Paris locations will feature more than 30 speakers from companies including Epic Games, Google, Facebook, Activision, Framestore, Unity and Verizon. Topics will touch on everything from real-time in the cloud and big data visualization to preparing for 5G and exploring digital humans, with attendees choosing the sessions most relevant to them.
“Real-time technology has a transformative quality, and in many ways, it is still in its infancy,” said Manny Francisco, CTO of the RealTime Conference. “Our goal is to create a forum where pioneers can exchange ideas with peers and help others plan the next two, three or even ten years of their business.”
While the focus is currently on the inaugural event, plans are already underway for 2021, 2022 and beyond. Future RealTime Conferences will continue to embrace the technology on a practical level, with additional cities, countries and even continents playing host to their own events, joining New York and Paris for simultaneous sessions, keynotes, and collaborative real-time live sessions.
Fxguide is proud to be a media partner and be involved with RealTime Conference 2020.