Shake 4.1: Interview with Apple
Dion Scoppettuolo, Senior Product Marketing Manager for Apple’s Shake, talks about the rumours and reality regarding the recent Shake announcement.
The Deaths of Ian: Stan Winston Studios at fxguide
We chat with Mike Pryor, Head of Digital Production, about The Deaths of Ian.
The DaVinci Code and Double Negative
https://media.fxguide.com/fxpodcast/fxg-052206-davinci.mp3 Play in new window Download
Mr. X Scares up Effects for Silent Hill
A conversation with Evan Jacobs about the visual effects done by Mr. X for the feature filme Silent Hill.
‘Poseidon’ Fluid Simulations and ILM Visual Effects
A look at some of the visual effects behind the blockbuster ‘Poseidon’ movie.
Red Camera : A Peak Behind the Curtain
Following up from last week’s very successful podcasts is the rest of the interview with Red Camera’s Ted Schilowitz – so called Leader of the Rebellion.
NAB2006 Report – Wednesday April 26
In our final podcast from NAB, we explore some of the less obvious gems of the show and discuss the relevance of NAB as an event.
NAB2006 Report – Tuesday April 25
Roundtable and interviews covering: The Red Camera, Apple developments and SDK DVD produced by fxphd, Plug-ins, Filmlight, Gum…
NAB2006 Report – Monday April 24
Coverage of the annual Autodesk user group meeting and information about our new sister site, fxphd.
Digital Intermediate Colour Grading
Mike Seymour covers the ins and outs of digital grading with colourist Warren Lynch.
Autodesk Master Classes at NAB 2006
We speak with Jake Parker and Michael Ruzicka about their presentations at the flame and smoke master classes being held at NAB this year.
The Job Search
We speak with Teresa Hall of Muse recruitment about how vfx artists can best present themselves to prospective employers.
After Effects 7 32-bit Workflow
A conversation with Stu Maschwitz of the Orphanage about using a 32-bit linear color workflow in AE. Maschwitz has been an evangelist for using After Effects for high end projects.
Conversation with Bill Collis of The Foundry
Mike Seymour talks with Dr. Bill Collis, Head of Research at the London-based Founrdy. The Foundry develop the Furnace, Keylight, Tinder, and Anvil plugins.
A Look at After Effects 7.0
We talk with Steve Kilisky and David Simons of Adobe about the recent release of After Effects 7.
Matte Painting Part 3 : The Art
Examining the art and beauty of matte painting with senior matte painter Wayne Hagg
Matte Painting with Gerhard Mozsi
We speak with matte painter Gerhard Mozsi about his craft and his use of Adobe Photoshop to create both photoreal as well as concept art.
Visual Effect Society’s Eric Roth
Discussion of credits, shows, awards, and the growing importance of the VES
Conversation with Mark Ruff
This week, we speak with Mark Ruff, a photographer who specialises in frozen moment multi-camera time splices. After many years with a film rig and then a digital rig, Mark has developed a near real-time system.
Writing for Effects: Red Dwarf
As it is almost Christmas we figured we’d explore a different side of visual effects and talk to someone who creates the scripts and characters that we daily need to film and composite. We decided to talk to an entremely successful writer and producer. Doug Naylor is a funny guy, he writes funny comedy, but the business of writing for visual effects – especially for a tight budget, cult classic – with global appeal is a tough job. This week, Doug Naylor k
NUKE in a state of FLUX
Nuke 4.5 in production. In this week’s podcast we talk to Jonathan Egstad, visual effects supervisor for the Paramount release “Aeon Flux” starring Charlize Theron. For our online story we chatted to Gary Meyer, Nuke Product Specialist about the details of the 4.5 release.
Checking in With Toxik 1.1
In this week’s podcast, we check in for an update on Toxik with Autodesk’s Chris Vienneau, who is the product manager for the application.
A Primatte Primer
We interview Scott Gross of IMAGICA Corporation of America, developers of the Primatte keying plug-in.
Flame and Inferno on Linux
We speak with Bill Roberts of Autodesk about he recent Linux product announcements.
Fusion Cooking with Version 5
After more than a year of development, Eyeon Software’s Fusion 5 began shipping over the last several weeks. The new version boasts numerous improvements, the highlight of which is a new 3D compositing environment in the procedural workflow. In this week’s fxpodcast we speak with Isaac Guenard, Senior Product Manager for Eyeon, about the new features in the software and how they have been received by the users.
Mr. X and The Greatest Game Ever Composited
We speak with Aaron Weintraub from Mr. X in Toronto, Canada. The facility completed over 150 visual effects shots for the film.
Shake 4.0 SDK
A look at the Apple 4.0 Shake SDK with Dion Scoppettuolo, Senior Product Marketing Manager of Shake and Motion.
Cinefex: 25 Years
In this week’s podcast we talk to Don Shay, the publisher of the world’s leading authority and publication of record for the visual effects industry: Cinefex.
Smoke 7 Roundtable
In this week’s fxpodcast, we discuss the recent release of Autodesk’s Smoke 7 editing product. Our two guests were beta testers for the release and are able to provide insight into the product as they have been using the product for months. We also talk about Smoke’s support for the Final Cut Pro XML standard with Stephane Labrie of Autodesk. What exactly is XML and is it simply an industry buzzword for a text file?
