SIGGRAPH 2014 – day 2

How day 2 of SIGGRAPH 2014 shaped up with tech sessions and insights into the big film releases this year.

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SIGGRAPH 2014 – DigiPro and day 1

A look back at the opening sessions of DigiPro and SIGGRAPH 2014 from Vancouver.

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Foundry At Siggraph with V-Ray + Speed tests

We look at the news from The Foundry and Chaos Group with V-Ray – plus we leak some stats about NUKE 9.

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Big positive: Double Negative to adopt Clarisse

VFX powerhouse Double Negative is to adopt Isotropix’s lookdev, lighting and rendering tool Clarisse iFX.

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Into the abyss: James Cameron’s Deepsea Challenge 3D

John Bruno talks to fxguide about co-directing the documentary film charting James Cameron’s dive to the deepest point on Earth.

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Inside RealFlow 2014

A run-down of RealFlow 2014 with Lumiere Studios’ technical director Duncan Lees.

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Designing Dawn of the Planet of the Apes

A look at the previs efforts from Cinedev, MPC and Halon for Dawn of the Planet of the Apes.

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Academy Invites

Each year The Academy of Motion Picture Arts and Sciences extends invitations to join the academy. The 2014 invitees for Visual Effects are

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66th Annual Emmy Nominations

Award season begins with the announcement of nominations for the 66th Annual Emmy Awards.

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fxinsider: bonus Transformers ILM podcasts

In these special audio podcasts for fxinsider members, we talk to ILM animation director Rick O’Connor and CG supervisor John Hansen about Transformers: Age of Extinction.

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Creature Q&A: inside the Cochise effects on Falling Skies

A conversation with artists from MastersFX about how they bring to life Falling Skies’ Cochise with practical and digital fx.

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fxinsider: Two TVCs from The Mill

How The Mill and Mill+ pulled off the vfx for some fun Autozone Duralast spots and Gatorade’s Fierce campaign.

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DreamWorks’ new tools for Dragon 2

DreamWorks Animation vfx sup. Dave Walvoord talks about the studio’s new animation & lighting toolset, and about working with DOP Roger Deakins.

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How The Mill made its marionettes

Real marionettes, actor stand-ins and CG models helped make up DirecTV’s new ‘marionette’ TVCs, with vfx from The Mill.

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MPC: Behind the Scenes – Design FX

See how MPC made the Sentinels in this exclusive look from our WIRED series

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Ocula 4: Exclusive info about the new release

The Foundry announced today the launch of OCULA 4, the latest version of its software plug-in toolset for NUKE, designed to address the problems with stereoscopic imagery. Get the details about what is new in this exclusive.

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Early Weta Workshop designs for Godzilla

Weta Workshop and the early character design work they did on the iconic Godzilla.

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Meet Zebedee: handheld LIDAR scanning

We explore the Zebedee 3D mapping system which uses a handheld LIDAR scanner to map indoor and outdoor areas.

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A twist to the Willis O’Brien tale

Cinefex has uncovered a new side to the revered stop motion and effects ‘pioneer’ Willis O’Brien.

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In-house production: making a TVC

We talk to Dutch studio The Ambassadors about their work from start to finish on a fully CG ‘claymation’ animated television commercial.

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Storyboarding the Star Wars universe

A new book presents storyboards and concept art discovered in the Lucasfilm archives from the original Star Wars trilogy.

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The making of Electro

Watch how Sony Pictures Imageworks turned Jamie Foxx into Electro for The Amazing Spider-Man 2.

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FMX 2014: Houdini Engine for Cinema 4D & RealFlow 2014

In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.

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Arnold: used to help in the fight against child exploitation

In a real world operation, ‘Sweetie” was a completely virtual girl rendered in Arnold and driven in realtime by an operator, then used in chat rooms to interact with internet predators.

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