red centre #065
Fight Night. Jason and Mike address the embarrassing post, and answer listener questions.
ReadMarmaduke
Director Tom Dey called on several FX shops for Marmaduke, the story of a loveable Great Dane who moves to Orange County with his unsuspecting family. Under overall VFX supe Craig Lyn, artists brought to life several talking animals mostly via CG face replacements, although some key scenes featured an all-digital title character. We take a look at the work by Cinesite, CIS Vancouver and Rhythm & Hues.
ReadSex and the City2
We speak to one of the most successful female vfx supervisors, Sheena Duggal, about the Sex and the City 2
ReadThe MPC’s Mini Market Musical
fxguide spoke to Franck Lambertz, Visual Effects Supervisor and Lead Flame artist at MPC LA, about their work on Washington’s Lottery spot. The Mini Market Musical final piece is both theatrical and engaging and literally turns the world upside down.
ReadBUF Kicks an unusual goal
In ‘Secret Training Camp’, a commercial for Australian telco Optus released to coincide with the 2010 World Cup, the nation’s soccer team takes on a group of African animals under the cover of darkness. Paranoid US Director Thierry Poiraud turned to Paris studio BUF to combine real players with real (and sometimes CG) animals for the spot.
Readthe vfx show #102: Prince of Persia: The Sands of Time
https://media.fxguide.com/vfxshow/The_VFX_Show__Prince_of_Persia.mp3 Play in new window DownloadMike Seymour and Mark Christiansen discuss the visual effects in the 2010 feature film “Prince of Persia: The Sands of Time”. Download vfxs102 here vfxs102 Production Credits: Producers: Mat Graham and Todd Scholton Show Notes: Director: Mike Newell 21-years of Prince of Persia (video game) Jerry Bruckheimer Jake Gyllenhaal Quantum […]
ReadNike World Cup: The Mill makes the future
In ‘Write the Future’, a World Cup themed 3-minute long Nike spot, director Alejandro González Iñárritu called on The Mill to produce 236 VFX shots featuring a CG stadium, Massive crowds and other effects, as a bunch of famous football and sporting stars do their thing. We talk to The Mill’s 3D lead Tom Bussell.
ReadDashing Creative
Jeff and Mike talk about commercial post with Rob Moggach, creative director at Dashing Creative Collective.
ReadBreaking Bad : Entity FX
For Breaking Bad, the TV series currently airing on AMC, Entity FX was tasked with some crucial VFX shots to help tell the story of high school teacher Walter White as he slowly descends into a suburban drug culture. We talk to VFX supe Mat Beck about the creation of a digital fly which torments Walter in one of the episodes.
Readred centre #064: PMA & Cinegear
Jason is on the road, Mike goes to PMA with VFX Supervisor Peter Webb and then crosses to LA to cover Cinegear with David Wakley ACS.
ReadBigger than Ben Hur
Montreal-based Oblique FX completed 140 visual effects shots for the two-part miniseries Ben Hur, featuring a naval sea battle, matte paintings of Jerusalem and other set extensions. We talk to Oblique visual effects supervisor Pierre-Simon Lebrun-Chaput about the work.
ReadLost without Look effects !
The ever-mysterious television series Lost recently came to an end after six seasons. For the show’s last season, LOOK Effects was brought on to complete more than 1000 shots over 18 episodes, 350 of them in the finale. We talk to visual effects supervisor Adam Avitabile about some of the key sequences.
ReadAssassin’s Creed : Lineage
To coincide with the release of Assassin’s Creed II, Ubisoft called on Hybride to create 3 short films as a preamble to the game. In the films, assassin Giovanni Auditore is tasked with investigating the murder of the Duke of Milan in 1476, a role that takes him to Florence, Milan, Venice and the Vatican. We speak to Hybride president Pierre Raymond about completing 750 vfx shots for the films.
ReadImage Engine are (no) losers
Director Sylvain White’s comic adaptation of The Losers tells the story of a vigilante CIA black ops team hell-bent on uncovering a double-crossing plot against them. Under the overall vfx sup. of Richard Yuricich, Image Engine completed 147 shots for the film featuring no less than planes, buses, bullets & explosions. We talk to Image Engine visual effects supervisor Simon Hughes & visual effects producer Steve Garrad.
Readred centre #063
We review the final of House shot on a 5D, review the latest news and discuss the new Weisscam HS-2 Camera with Aki Schirmer from P&S Technik in the Red Room.
ReadHow I Shrunk the Tooth Fairy
Just released in the UK, Tooth Fairy presented a number of vfx challenges, including a classic that has been a corner stone of visual effects for decades, – as part of a tooth raid Dwayne Johnson character needed to be shrunk down and invade a child’s room while being no bigger than a match book. We spoke to VFX Jake Morrison as to how they solved it.
ReadNew fxpodcast: Science of Storytelling
Most of us live in a world where the most important aspect of our work is that it looks good, tells the story and provides entertainment,… most but not all. There is a small but highly competitive group of artists who’s work needs to be engaging, tell a story but most importantly be completely accurate. […]
ReadScientific Storytelling by Steffen Vfx
Casey Steffen, founder of Steffen Vfx, talks about his company’s work on scientific graphics for the medical, health, and entertainment industries.
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