OpenSubdiv 3.0 coming (Alpha update)
What’s new and all the news about the open source OpenSubdiv project.
NUKE 9, NUKEX and NUKE STUDIO Beta now available
The Foundry has made betas of NUKE 9 and NUKE STUDIO available to existing customers.
It’s not rocket science – oh wait …
Confessions of a self confessed ‘Neutron Fan Boy’ – or how nuclear research of the 1940s is finding its way into the rendering of today.
Style city: A Dame to Kill For
Behind the scenes of Prime Focus’ visual effects for Sin City: A Dame to Kill For.
the vfx show #188: Guardians of the Galaxy
Mike Seymour, Matt Wallin and TyRuben Ellingson discuss the visual effects in this summer’s blockbuster Marvel Studios film, Guardians of the Galaxy.
fxpodcast #281: Milking the best for Doctor Who
In this week’s fxpodcast we speak to Milk VFX about the effects work in the new series of Doctor Who.
Into the Storm: a trio of tornadoes
How real reference served to inform the visual effects artists for three of the devastating tornado sequences in Into the Storm.
SIGGRAPH 2014 – wrap-up
A final look at SIGGRAPH 2014 from Vancouver and what to expect in fxguide SIGGRAPH coverage coming soon.
Congrats to the Creative Emmy winners
Congrats to all the winners at this Saturday’s Creative Emmy Awards!
Sci-Tech Oscar 2015 Consideration list
The areas of interest for the Sci-Tech 2015 Oscars has been published.
More from SIGGRAPH 2014
More from SIGGRAPH 2014 – Emerging Tech, the Pixar RenderMan User Group and parties with Image Engine and ILM.
The VFX of Guardians of the Galaxy
How the VFX teams behind Marvel’s Guardians of the Galaxy made Rocket, Groot, huge environments, spaceship chases and an incredible final battle.
News from SIGGRAPH: Shotgun & NVIDIA
Shotgun introduces an iPhone app and NVIDIA rounds out its Kepler product line at SIGGRAPH 2014.
SIGGRAPH 2014 – day 2
How day 2 of SIGGRAPH 2014 shaped up with tech sessions and insights into the big film releases this year.
SIGGRAPH 2014 – DigiPro and day 1
A look back at the opening sessions of DigiPro and SIGGRAPH 2014 from Vancouver.
Foundry At Siggraph with V-Ray + Speed tests
We look at the news from The Foundry and Chaos Group with V-Ray – plus we leak some stats about NUKE 9.
Big positive: Double Negative to adopt Clarisse
VFX powerhouse Double Negative is to adopt Isotropix’s lookdev, lighting and rendering tool Clarisse iFX.
Beam rendering extended at SIGGRAPH 2014
We look at the Siggraph technical paper: Unifying Points, Beams, and Paths in Volumetric Light Transport Simulation
