The state of rendering – part 2

In this second and final part of our special State of Rendering series we look at RenderMan, Arnold, V-Ray, Maxwell, Mantra, Modo, Lightwave, Mental Ray, 3Delight, finalRender, Octane, Clarisse, Lagoa and Arion2. We also look and question the next stage of rendering.

Read
fxfeatured

VES: The State of the Global VFX Industry 2013

The Visual Effects Society (VES) has released a whitepaper titled “The State of the Global VFX Industry 2013”.

Read
quicktakes

The state of rendering – part 1

In our follow-up to the popular Art of Rendering feature on fxguide, we now look at the current State of Rendering. Part 1 delves into the issues of the day: physically based lighting and rendering, ray tracing and more, while Part 2 highlights each major renderer in the VFX industry.

Read
fxfeatured

fxpodcast #253: Feasibility Study on Subsidies

David Yocis, an attorney who worked on the “Feasibility Study on Subsidies to Film Production and Visual Effects” commissioned by anonymous blogger VFX Soldier is our guest. We discuss what the study revealed as a plan of action for addressing subsidies.

Read
fxpodcasts

Nickelodeon CG artists ratify new IATSE contract

IATSE has won an election and contract to represent 70 CG artists working at Nickelodeon Animation Studios

Read
quicktakes

Tippett Studio VFX – on your phone?

How Tippett Studio is branching out into movie-like visual effects on mobile devices with Efexio.

Read
quicktakes

Use Houdini assets…outside of Houdini

Side Effects Software has announced the Houdini Engine, a new product using elements of the company’s popular effects tool to act as a procedural engine and allow Houdini assets to be used in other 3D apps.

Read
quicktakes

Out of this world: the VFX of After Earth

Find out how visual effects artists from around the globe contributed to After Earth, in this fxinsider behind the scenes article.

Read
fxfeatured

fxpodcast #252: DigiPro preview – Dneg’s fluid sims research

We chat with Double Negative’s Harry Biddle about the render-time manipulation and generation of levelsets, which allow for the art-direction of fluid sims. Biddle will be presenting at DigiPro on the 20th of July.

Read
fxpodcasts

In a flash: previewing the SIGGRAPH 2013 Dailies

With SIGGRAPH 2013 just around the corner, we preview the fast-paced Dailies program where presenters have one minute – just one – to break down a shot or their research.

Read
quicktakes

the rc #132: What camera to shoot with overseas, new Canon cameras and more

This week the guys discuss Jason’s travels shooting around the world, talk new Canon cameras, and more of the latest tech.

Read
therc

Rendering on-demand: a ZYNC Update

On-demand render solution ZYNC has finally launched – here’s a look at how it’s being used by companies such as Atomic Fiction and Bad Robot.

Read
quicktakes

24 VFX professionals invited into the Academy

The Academy of Motion Picture Arts and Sciences extends invitations to artists for Academy Membership each year. Here are the 2013 invitees for Visual Effects.

Read
quicktakes

Action beats: 6 scenes from White House Down

A breakdown of the 6 biggest scenes from Roland Emmerich’s White House Down and the visual effects behind them.

Read
fxfeatured

Exclusive: FLIX – the newest tool in The Foundry’s arsenal

We check out the new FLIX product from The Foundry, a visual story development tool, ex-Sony Animation. Includes an exclusive video overview.

Read
fxfeatured

The making of Europa Report

How the spooky space and planet scenes in indie flick Europa Report were created by Phosphene VFX.

Read
quicktakes

Zombie warfare: World War Z

fxguide talks to Cinesite, MPC, 2h3D, 4DMax and Prime Focus about scaring up the zombie effects for World War Z, scanning sets and actors and the film’s stereo conversion.

Read
fxfeatured

the vfx show #170: Man of Steel

Mike Seymour, Matt Wallin and Jason Diamond discuss the visual effects of Zack Synder’s Man of Steel.

Read
thevfxshow
>
Your Mastodon Instance