Day 1 at FMX 2013 – Pixar, Cloud Atlas, Life of Pi, Katana, V-Ray

We wrap-up day one at FMX 2013 in Stuttgart, which saw panels on the state of VFX, behind the scenes of Cloud Atlas, Life of Pi, The Blue Umbrella and Epic and ILM’s use of V-Ray.

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quicktakes

the vfx show #166: Olympus Has Fallen

Mike Seymour, Jeff Heusser and Jason Diamond discuss the visual effects and story around the new Antoine Fuqua film, Olympus Has Fallen.

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thevfxshow

How Digic made the Assassin’s Creed IV: Black Flag trailer

Pirates, sailors and Assassin’s Creed – behind the scenes of Digic Pictures’ Black Flag trailer with CG turntables and making ofs.

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fxfeatured

Inside Oblivion

We talk to DOP Claudio Miranda, ASC and the visual effects supes from Digital Domain and Pixomondo about Oblivion.

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fxfeatured

fxpodcast #248: Oblivion

This week we talk to Oblivion DOP Claudio Miranda, ASC and Digital Domain visual effects supervisor Eric Barba about in-camera projections, shooting in Iceland and realizing the world of Joseph Kosinski’s film.

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fxpodcasts

the rc #128: Post-NAB wrap-up

This week Mike and Jason celebrate 5 years of the rc podcast and wrap-up from NAB 2013 with all the gear and tech they saw at the show.

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therc

RC special – what’s in Jason Wingrove’s Epic kit?

After several emails and comments in fxphd’s forums, we offer this update of the typical state of the art gear in an independent Epic film package. We asked the RC’s Jason’s Wingrove to open his camera bags and show us his typical kit.

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quicktakes

World-building: making the TV series Defiance

Behind the scenes of the VFX in Syfy’s new TV series Defiance, with befores and afters imagery and a bonus gallery.

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fxfeatured

fxpodcast #247: NAB 2013 roadtrip recap

It’s the annual post-NAB recap with Jeff, John, and Mike…recorded on the way back to LA from Vegas.

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fxpodcasts

OpenEXR 2.0 goes deep

Now out of public beta, an update of the open source high dynamic range file format OpenEXR to include several new features, including deep data support, has been released with version 2.0.

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quicktakes

NAB 2013: Blackmagic and Moore’s Law

The buzz especially in the South Hall and Central Halls of the NAB 2013 which cater to production and post-production was the power of Moore’s Law as represented by a tiny ‘point and film’ camera that perhaps was the biggest news.

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quicktakes

HDRs for an animated film? Behind the scenes of The Croods

How DreamWorks Animation employed Point-Based Global-Illumination on The Croods, relied on HDRs to inform lighting and developed a new cross-over between effects and animation.

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fxfeatured

Broadcast and ident design highlights

Here’s a couple of broadcast design and idents projects that have caught our eye recently – from NASCAR to MTV and the BBC – featuring work by The Mill, Polynoid and Engine Room.

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quicktakes

Welcome (back) to Jurassic Park

How ILM’s VFX art director literally put his body on the line to help make Jurassic Park, and what the hardest thing in the film was to convert for its 3D release – you’ll be surprised.

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fxfeatured

Adobe’s new pro video tools: NAB sneak peek

Adobe has revealed its next versions of Premiere Pro, After Effects, SpeedGrade, Audition, Prelude, Media Encoder and Story.

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quicktakes

The Iron Man science project

Behind the scenes of an Iron Man-themed Verizon TV spot, with visual effects by The Embassy.

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quicktakes

fxguide’s guide to FMX 2013

The definitive guide to the effects, animation, games and transmedia presentations planned for FMX 2013 in Stuttgart, Germany from 23 to 26 April.

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quicktakes

The best tech demos from GDC2013

Some of the best game engine and tech demos from this year’s Game Developers Conference in San Francisco.

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quicktakes
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