VFXShow 262: The Grey Man

The guys breakdown the issues and VFX in the $200M Grey Man action spy film

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Proof that F9 is both Fast & Furious

We look at the Previs for The Fast and Furious: F9, The Fast Saga by Proof Inc

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VFXShow 261: Thor: Love and Thunder

In this episode, the team pray to the Gods in Thor: Love and Thunder.

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AWS Thinkbox: Deadline, a Brief History

With the AWS Thinkbox products now free of charge, a look back at the 21 years of Deadline.

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Netflix buys Animal Logic

Netflix expands even further by buying Animal Logic.

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MetaHuman Brings History To Life

Case study of Metahuman in Modern Archeology

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Prehistoric Planet

The remarkable realism of Prehistoric Planet from Apple, BBC NHU, and MPC.

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VFXShow 260: Love, Death + Robots

A special Love, Death + Robots episode incl. Special Guests from Blur Studios: Jed Denjean + Rendering Guru: Zap Andersson.

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The Third Floor Move Into Stylized Animation

The Third Floor branches into game-based high-quality animation. We speak to TTF’s Josh Wassung.

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Ultra fast NeRF at GTC (3D from 2D REALLY quickly)

NVIDIA demos a 1000X speed up in using NeRFs to make 3D scenes from 2D.

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VFXShow 258: Dune Oscar Preview

The Oscars are next week and in this episode, we discuss our pick (guess) to win the Effects Oscar: Dune. 

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VP Makes Holographic Screens Beyond Real

By using clever camera tracking – on set monitors and devices can see like actual holograms.

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Nivellen May Be Cursed But He’s A Winner.

We talk to the extended ILM team about the VES award-winning Nivellen in The Witcher

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VP from HP part 3: UE plugins and new stages

DisruptAR and Orbital VP Studios in LA recorded at HPA.

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Sci-tech shortlist 2022.

The shortlist for the 2022 Sci-Tech Oscar and Awards consideration

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Pixomondo VP stages

PXO continues to support a variety of projects on their VO stages in Toronto.

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VP at HPA: Episode 2 Screens and tracking

OptiTrack and Planar discuss ICVFX, LED VP Volumes, and tracking at HPA (recorded live in Palm Springs).

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Virtual Production at HPA: Episode 1

Live at HPA – A look at Metahumans in VP with the USC-ETA Fathead project

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fxpodcast #338: Matrix Resurrections: Does it matter how you make a VFX?

Huw Evans, (VFX Sup DNEG) talks to us about The Matrix Resurrections and the importance of how shots were made.

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Respeecher AI experts – in Kyiv

Thinking of Respeecher – Best of class in ML Voice – based in Kyiv.

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Green Screens, Green Pixels and Green Shooting

This week we will be running a series of stories on Virtual Production, starting with an environmental impact review of VP stages.

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Spinning Reacher

SpinVFX helped Jack Reacher, visit the Margrave, Georgia and get in classic Reacher trouble.

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fxpodcast #337: Photorealism for VFX, Visualization and Games

We chat with an old friend of fxguide and fxphd: Eran Dinur, about photorealism and his new book.

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VFXShow 257: The Book of Boba Fett.

The team gathers at the Sanctuary in Mos Espa to discuss Boba Fett.

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An Epic last 12 months

Epic has just released stats on the growth and use cases around the Unreal Engine.

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Buring the Engine Down – fast

Action VFX and Undertone FX are now offering fire real-time effects for game engine use.

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Dancing on Mars

Lars Wemmje explains how to Dance on Mars.

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Dune: The Answer is in the Plate Photography

What should the Oscars reward? What can we learn from Dune? Paul Lambert’s answers are in the plate.

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Oscar Nominees 2022

Congrats to all the nominated films’ teams of artists, TDs, and producers.

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