VFXShow 259: Picard and Strange New Worlds

We compare Star Trek’s Picard to Strange New Worlds

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Doug Meet Zoey

Digital Domain Gives a Face to AI with ‘Zoey,’ at the FMX Conference in Germany

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NVIDIA is collaborating with top academics to present 16 SIGGRAPH Papers

NVIDIA works with 14 academic researchers on 16 SIGGRAPH ’22 papers

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Avatar: The Way of Water: Does it seem it was worth the wait?

A special (technical) view of the new Stereo Avatar: The Way of Water

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fxpodcast #340 Advertising and Creative on Madison Avenue

We talk to the Artery’s Vico Sharabani about creativity and the evolving business of engaged creativity.

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Pixomondo Bashes Environments with KitBash3D

Given the volume of models for episodic work, Pixomondo finds great value in Kit-bashing.

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Union VFX for Operation Mincemeat

Union discusses creating the dramatic VFX for UK WWII thriller Operation Mincemeat

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Heavenly Virtual Production.

Pixomondo continues to expand its use of LED volumes in short-form projects such as commercials.

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fxpodcast #337: Photorealism for VFX, Visualization and Games

We chat with an old friend of fxguide and fxphd: Eran Dinur, about photorealism and his new book.

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VFXShow 257: The Book of Boba Fett.

The team gathers at the Sanctuary in Mos Espa to discuss Boba Fett.

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An Epic last 12 months

Epic has just released stats on the growth and use cases around the Unreal Engine.

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Buring the Engine Down – fast

Action VFX and Undertone FX are now offering fire real-time effects for game engine use.

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Dancing on Mars

Lars Wemmje explains how to Dance on Mars.

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Dune: The Answer is in the Plate Photography

What should the Oscars reward? What can we learn from Dune? Paul Lambert’s answers are in the plate.

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Oscar Nominees 2022

Congrats to all the nominated films’ teams of artists, TDs, and producers.

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Arcturus Volumetric Video Editing

HoloEdit provides a remarkable technical vehicle to edit and adjust Volumetric Captures.

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Digital Domain gets Lost In Space

Digital Domain’s world-building and rendering issues for Lost in Space.

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Open Source Under the North Sea

Rebel Unit discuss their shift to open source for North Sea’s under water CGI VFX

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Unity acquires Ziva Dynamics

Unity acquires Ziva

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VES Reference Platform

The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.

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VES 2022 Nominees

Congrats to all this year’s nominees in the 20th VES awards.

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Goodbye Kansas Studio is on Vigil

Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.

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Maya’s Unreal Future

Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link

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Virtual McDonalds

Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.

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Deep Neural Rendering Comes of Age

NR is so much more than DeepFakes, as Synthesia is demonstrating.

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Ghost of Ghostbusters Past

Egon, Ecto, and effects and effects in Ghostbusters: Afterlife.

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The Matrix is Unreal

A Tech look behind the incredible Matrix UE5 Experience

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Angie Hybrid Renderer from Isotropix

Early access to Angie for Clarisse.

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The Volumetric Future?

An in-depth, deep dive Case Study on Volumetric Capture : Coldplay BTS My Universe

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