eyeon Announces Fusion ®64

In a press release, eyeon announced the first 64-bit desktop compositing application on the market, Fusion ®64. Fusion64 will be the first desktop compositor in the industry to break the current accessibility limit of 4 gigabytes (GB) of both virtual and physical memory. eyeon’s extensive developmental knowledge secures the benefits of multi-core and multi-processor systems. This enables Fusion artists to take advantage of more RAM and system resources for a more interactive scope.

‘œFusion 5’s architecture was specifically designed to bring 64-bit desktop compositing to the visual effects market. With the new generation of multi-core processors, coupled with GPU acceleration, Fusion64 now gives our clients the resources to effectively produce the best possible level of content.’
Isaac Guenard, Senior Product Manager of eyeon Software

Building on the release of Fusion 5.2, Fusion64 includes OFX plugin support, a new Vector Motion Blur tool, enhanced 3D scene importing, 3D LUTs accelerated by GPUs, expanded metadata handling for DPX, Cineon and OpenEXR formats, Python scripting and Tracker’s new infinite sub pixel precision method.

Fusion64 will be included in eyeon’s subscription program.

10 thoughts on “eyeon Announces Fusion ®64”

  1. Even more crashes now! The most unstable composition software will become more unstable.
    And the very first 64bit package is Side Effect’s Halo. But it crashes as much as Fusion.
    Instead of developing more and more unusable tools they should polish existing onces.

    cheers,
    sy.

  2. Saying that Fusion doesn’t do anything else than crashing is just hilarious misinformation!

    It’s probably one of the most stable compositing software out there.

    F64 is welcome!

  3. It crashes yes, but considering the data you can through at it until that happens it is, in my book at least, an example of better written software. And we all know there’s no such thing as bugfree software.

  4. “Saying that Fusion doesn’t do anything else than crashing is just hilarious misinformation!”
    I haven’t said that.

    “It’s probably one of the most stable compositing software out there.”
    !? How many other packages have you used then? Never mind! You are lucky! I’ve seem number of pipelines with constant indigestion just because of Fusion refusing to do what it’s suppose to do.
    If this has changed over time, I’m glad. I wish I had a choice of decent Win box compositor. My experience until now were pretty bad though.

    cheers,
    sy.

  5. The most crashes i had in Fusion were due to AE plugins not working properly. Other than that it rarely crashes to me.

    Besides Fusion i have used AE and combustion that crashed much more in much simpler composites.

  6. Touch timeline and it will crash. Add few dozen nodes and it slows down, a lot. Do something half-complex with 3d or particles and you’re bound to find something nobody else has any idea of.

    Fusion is ridden with quirks.

  7. FYI – i have used many pro comp softwares (Shake, AE, Combustion, Commotion, Fusion, Motion etc.) for over 10 years in a pro feature film/TV contexts. As far as stability goes i have found early fusion releases to be buggier than most. (although not as buggy as some other apps i.e. Combustion on MAC). But the Fusion support and community is very very strong and it dosen’t take them too long to patch it up, and end up with one one the most stable comp apps around.(AE being the most stable i have used). They have repeated this strategy over several releases. Anyway any person who uses a app. less than 6m after a release in a deadline situation is a just ignorant.

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