Foundry Katana Blog Post + New Tuts

Late last year, The Foundry announced a tech sharing agreement with Sony Pictures Imageworks which included access to SPI’s Katana 3D software. Since that time, there has been some discussion (even grumbling) on the net and mailing lists about The Foundry losing focus regarding the heart of Nuke: compositing. If you’ve watched some of the recent fxguidetv episodes, you’ve also seen how the 2D and 3D worlds are becoming closely entwined via 3D compositing techniques and tricks. The Foundry’s Head of Product Development, Richard Shackleton, tries to put the concerns to rest in a recent post on the company blog.

The Foundry also recently released a group of brand new Nuke tutorials on their website. Nuke experts Frank Reuter and Steve Wright cover introductory aspects of the software as well as individual nodes, python scripting, and various workflows.

For those of you who have been in seclusion for the last 3 years, we also have an ongoing Nuke curriculum over at fxphd.com. We have a total of five Nuke courses this term, including a new Nuke 6 course and a new Nuke cgi relighting offering.