When kittens and buffalos transform: a how-to

October 23, 2013

Egg to kitten to robot to buffalo to shark to race car to rocket – all in a day’s work for Time Based Arts and Important Looking Pirates for this Vodafone spot.

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Unreal Engine 4: next-gen gaming effects

October 22, 2013

Epic Games senior FX artist Tim Elek takes us behind the scenes of the visual effects tech in the new Unreal Engine 4.

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Fancy a 3D selfie?

October 15, 2013

Creating a 3D self-portrait without having to leave your living room is now a reality, thanks to research being presented this year at SIGGRAPH Asia in Hong Kong.

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Apple boxes in the car park: DD’s deconstructed city

October 15, 2013

How Digital Domain reverse engineered, literally, Sandton City in South Africa for a recent Liberty Group spot. Includes an EXCLUSIVE making of video.

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BFX: a new UK visual effects fest

October 13, 2013

Last month Bournemouth University hosted BFX. Matt Leonard reports on this specialist vfx conference for fxguide.

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How Realise ‘cracked the track’ for a roller coaster ride

October 11, 2013

On location with Realise Studio’s Jordi Bares for a new Carlsberg / Premier League commercial, and how the studio solved a major tracking issue for the spot.

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fxinsider bonus extended video: Neville Page

October 9, 2013

In this special video interview for fxinsider members, We talk to concept designer, producer & director Neville Page at his studio. (This is the uncut version of the interview that was in fxgtv #181).

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Gravity: vfx that’s anything but down to earth

October 8, 2013

The story behind the famed visual effects for Alfonso Cuarón’s Gravity, with VFX supervisor Tim Webber, plus Prime Focus’ stereo conversion work.

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Kickstarter Zombie fun …sending a Zombie into space (for real)

October 6, 2013

These days it is not enough to just post a video on Kickstarter if you are hoping to get funding… you need to really kick it up a notch. Nick Nicolaou has certainly done that, sending a Zombie into space!

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Thrills and spills: behind the VFX of Rush

October 3, 2013

Dneg vfx supe Jody Johnson talks Ron Howard’s F1 thriller Rush, with great vfx breakdowns.

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Going through the Jedi drawers

September 29, 2013

An interview with J.W. Rinzler, the author of The Making of Return of the Jedi, what to expect from the enhanced ‘making of’ Star Wars e-books and an exclusive hi-res image of the Death Star miniature.

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Sweeping modeling innovation at SIGGRAPH Asia

September 26, 2013

The CG modeling video that recently swept the web will be presented in depth at SIGGRAPH Asia 2013 in Hong Kong. Here’s our sneak peek at the tech.

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Exclusive: making Moonbot’s newest short – that great Chipotle video

September 25, 2013

Behind the scenes of Moonbot Studio’s collaboration with Chipotle on the haunting ‘Scarecrow’ film and accompanying game app, including an exclusive breakdown video.

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Pixar’s OpenSubdiv V2: a detailed look

September 18, 2013

What is OpenSubdiv? How did Pixar develop it, and how is it being implemented with 3D DCC like Maya, Houdini and Modo.

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International Conference on Image Processing

September 16, 2013

Find out about the International Conference on Image Processing (ICIP) taking place in Melbourne this week. Paul Debevec is one of the key speakers.

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Creative Arts Emmy Awards announced

September 15, 2013

Game of Thrones and Banshee take out the visual effects gongs at the Creative Arts Emmy Awards.

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New Arri AMIRA at IBC

September 13, 2013

Arri has just launched its new AMIRA camera.

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NUKE 8 is coming: here’s what you need to know

September 13, 2013

Find out all about the changes in NUKE 8, plus an exclusive interview with The Foundry’s NUKE Product Manager Jon Wadelton.

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Cooke, Codex, Pixel Farm – new tracking lens tech

September 12, 2013

Making camera tracking easier – Cooke, Codex and The Pixel Farm partner to launch new /i Squared Technology system to record key lens data, including inertial tracking data.

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Bifröst: the return of the Naiad team with a bridge to ICE

September 9, 2013

Project Bifröst was shown in Anaheim during SIGGRAPH for the first time as part of a technology demo. Bifröst is the code name for an new fluid sim development project of enormous scope.

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Autodesk adds rental plans for the Creation Suite, plus Maya & Max

September 9, 2013

In a move that will provide a lot more flexibility for facilities, Autodesk announced that they have introduced monthly, quarterly, and annual rental licenses for several of their products.

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IBC preview: updates to Adobe’s video tools

September 8, 2013

Find out what updates Adobe is making to its video tools including Premiere Pro CC, After Effects CC and Anywhere.

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Exclusive VFX breakdown: Game of Thrones’ teenage dragons

September 7, 2013

An exclusive behind the scenes breakdown of Pixomondo’s CG dragons for season 3 of Game of Thrones, thanks to our media partners WIRED.

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Three of the best: a TVC round-up

September 6, 2013

fxguide goes behind the scenes of some recent spots and idents for Assassins Creed IV: Black Flag, Infiniti’s Q90 and the CCTV Documentary Channel.

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Real blue gloop: The World’s End

September 3, 2013

How Double Negative pitched a 2D approach for the visual effects in The World’s End.

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Film forgery & vfx tricks: Now You See Me

September 2, 2013

Behind the scenes of summer hit Now You See Me with visual effects supervisor Nick Brooks.

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The making of Honda ‘Hands’

August 28, 2013

Six million views: how Nexus and Analog shape-shifted 25 Honda products into one hand-sized TVC. Plus a behind the scenes making of video.

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Company profile: restoring some Spanish spirit into VFX

August 19, 2013

We talk to WEWORK in Madrid, & how they’re dealing with the tough times in VFX. Spain is suffering but at the same time it’s produced tools like Arnold, Maxwell, RealFlow & Mistika. WEWORK now also looks internationally.

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Sci-Tech Oscars – 14 under consideration

August 16, 2013

The Scientific and Technical Awards Committee of the Academy of Motion Picture Arts and Sciences announced today that 14 scientific and technical achievements have been selected for further awards consideration.

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Elysium exo-suit – not so far away – science fact?

August 14, 2013

In this exclusive video for fxinsider members, we visit Weta Workshop to see how they made Matt Damon’s exo-suit for Elysium, and also report on how real-life exo-suits are already in the works by CEA Tech.

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