Adobe CS3 First Look & New Public Betas @ NAB

March 27, 2007

We have all the news on the new CS3 Adobe news including: Public Betas of Premiere CS3 and After Effects CS3 at NAB, pricing, and film and production implications and improvement. John Montgomery takes a first look at CS3 Production Premium Bundle, going behind and beyond today’s Press Releases.

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What to buy to get yourself into the RED

March 26, 2007

With the announcement of the price list and the looming release of the first RED cameras, we speak to Ted Schilowitz, Leader of the Rebellion at the RED Digital Cinema Company about NAB, RED CODE RAW, the various options you can buy for the camera as you start planning for a 4k workflow.

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Dan Curry Profile: Artist doing Visual Effects

March 21, 2007

Dan Curry pioneered high volume, high quality episodic television visual effects and as a result has been nominated for an Emmy 15 times and won 7 times.

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3D Modeling with Clay: Mudbox

March 15, 2007

Far from being muddy, Mudbox 3D organic modeling software is clear crisp, and snappy to use. Released in Dec 06, Mudbox is already experiencing enormous respect from facilities worldwide for its intuitive UI and approach to organic modeling. If you’ve ever used Photoshop layers, you’ll love Mudbox and its natural way of building natural models.

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300 Part Two: Flamin’ Animals

March 12, 2007

In the 2nd part of our series on 300 we speak to Hydraulx co-founder Greg Strause about their amazing 3D work on 300. In the podcast we also get his first impressions of Alien vs Predator 2, having just come off set from co-directing the film. Our online article also features Grant Freckelton, Visual Effects Art Director.

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D2 Software’s Nuke Acquired by The Foundry

March 10, 2007

fxguide has learned that The Foundry has acquired Nuke from Digital Domain. We speak exclusively to Foundry R&D Head, Bill Collis, from his home in the UK. Updated with information from The Foundry. (Story updated Mar 12 22:10 GMT)

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Comic Horrors: Rocks, Statues and VanDyke

March 5, 2007

In this podcast we talk to two of the companies behind some of the shots in Night at the Museum. When we heard that Dick Van Dyke was a not only a fan but VFX hobbyist, we could not resist asking the guys about what it was like to work with someone who started by dancing through a cartoon with Walt, and recently diced with death with a T REX, we also cover bubble gum rocks and ‘real’ miniatures !

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300 Part One: From 405 to 300

February 25, 2007

300 is the latest Frank Miller graphical novel to be translated to the screen. In this fxpodcast we talk to Jeremy Hunt who first came to fame with the web’s first breakthrough viral short, 405. He is the founder of Screaming Death Monkey, one of the effects houses who helped those actors recreate the story of the 300 Spartans.

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The Technical Oscars: ILM and the Foundry

February 19, 2007

We spoke to two of the groups honored with Academy Awards for their technical achivements. First, ILM who are honored for developing OpenEXR and their image modeling tool. Then, the Foundry who are being honored for their Furnace tools. To win such an honor means your work significantly advances the art and science of film making.

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The Deaths of Ian Diary Part 3: The Director

February 12, 2007

In this week’s fxpodcast we talk to Dario Piana, the director of the upcoming film The Deaths of Ian on set. We hear first hand about his issues with the special effects film – during a break in filming. This is part of our continuing series profiling the whole film making process of The Deaths of Ian.

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Zoic wins at VES Awards for Battlestar Galactica

February 12, 2007

Congrats to all the Winners of the 2007 VES awards. We choose to profile the work of just one of the many winners, to show the detailed work that goes into winning a VES award. Zoic won for their work on the series Battlestar Galactica. Article Contains complete list of winners

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Falling in Love Again: Jon Hollis

February 8, 2007

This week we talk to legendary London FX artist and director Jon Hollis of Nice Shirt Films, who was a co-founder of Smoke and Mirrors. In almost all respects his career has been a statement as of the current state of the art. Hollis once lead the boutique post house movement – he now shines the light on a new path for senior artists.

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2007 Super Bowl: Pick Your Favorite VFX Spot

February 5, 2007

The hype is over and the commercials have aired. We’re curious what you think about the spots in the Super Bowl, so we’re conducting a poll. Pick your favorite and we’ll get the details of the making of the spot straight from the vfx artists themselves. This includes a home page story and podcast about the creation here at fxguide.

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Our All-Time Top 10. Any ’07 Super Bowl Spots?

February 5, 2007

We looked back at the last ten or so years and came up with our top 10 TV spots of all time from around the world..ones that involved vfx anyway. With some great spots shown during Super Bowl 2007, we ask… were any of this years spots worthy of being one of the best visual effects based spots we’ve seen in the last ten years?

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MPC London’s Award Winning Channel 4 Idents

February 2, 2007

MPC London has produced two campaigns for Channel 4 in the UK –the first 9 spots, the second with 7 — which have won numerous awards in the industry. They are simply some of the most engaging and brilliant station identifications in recent years. We spoke with Russell Appleford of MPC about how they were made.

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Autodesk Systems Team Roundtable

January 31, 2007

In this fxpodcast, we interview key members of the newly reorganized systems team from Autodesk in Montreal. Thanks to the fxguide listeners who submitted questions for the panel – we had a great response and hope to involve you more in the future. Click on the read more link for information on the participants as well as links to the podcast.

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A vfx Labyrinth

January 25, 2007

Directed by Mexican-born Guillermo del Toro, Pan’s Labyrinth tells the story of little Ofelia who is escapes by moving into fairy tales and magic lands in an enchanted forest, set against the backdrop of Spanish fascism. We caught up with VFX suprvisor Everett Burrell of CafeFX to discuss the film.

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Letters in the Post from Digital Domain

January 23, 2007

Imagine compositing hundreds of ships and thousands of soliders and not shooting a frame of green screen.
In this podcast we speak to the team at Digital Domain about the issues involved with providing the visual effects for Letters from Iwo Jima.

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Oscar nominees announced

January 23, 2007

The nominations for the 79th Academy Awards were announced this morning. The three films nominated for the visual effects Oscar were chosen from group of seven films. Find out the process behind them getting nominated, and how the bake off decided on these 3 films above all others.

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Post, Post Production

January 9, 2007

In this Podcast we visit with Tyler Leshney, Senior VP for Operations for Ascent Media’s Media Management Services. What happens after a film or TV show is completed. The Digital Media Data Center was built to handle the many ways content needs to be completed and distributed.

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Visual Effects Society Announces Nominees

January 8, 2007

The Visual Effects Society (VES), the entertainment industry’s only organization of visual effects professionals, today announced the nominees for the 5th Annual VES Awards recognizing outstanding visual effects in twenty-one (21) categories of film, television, commercials, music videos and games.

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Children of Men – Hard Core Seamless vfx

January 4, 2007

Director Alfonso Cuaron directs the new gritty drama Children of Men, and in the finest tradition of Blade Runner the future is a bleak and depressing place.

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Charlotte’s Web of vfx Art

December 31, 2006

John Berton, who worked on Men in Black and The Mummy, was overall visual effects supervisor for Charlotte’s Web. We talk to the teams at Digital Pictures Iloura, Rising Sun, Stan Winston Studio and FUEL about their involvement in the motion picture. UPDATE: VES nomination and detailed 3D passes.

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A Better Vue

December 29, 2006

Vue 6 was introduced at Siggraph and began shipping during the last part of 2006. The software is used for creating, animating and rendering natural 3D environments and the release brought numerous enhancements. We will soon be doing a review of the new version, but in the meantime here is an overview of what the latest release offers.

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Intelligent Creatures

December 27, 2006

Intelligent Creatures is a Canadian effects house, part of the Candian Cartel. The company was formed by artists Raymond Gieringer, Michael Hatton, Lon Molnar and Wendy Lanning. We caught up with some of the founders to talk about some of their work on films such as Babel, Stranger Than Fiction and The Fountain.

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The Deaths of Ian Diary Part 2: On Set

December 20, 2006

In the second part of our series blogging the film The Deaths of Ian, we go on set with the visual effects supervisor, Dennis Michelson. A veteran of countless productions both behind the camera and behind the computer, Michelson talks about how the production tackled many of the issues of combining physical and digital effects.

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Photoshop CS3: From a VFX Point of View

December 18, 2006

With the release of the first public beta of CS3 – we take a first look from the stand point of a VFX artist or matte painter. We answer the question “What’s new in it and is it any faster ?”

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Detailed breakdown – Tracking Along

December 13, 2006

Visual effects artist Victor Wolansky recently finished a spot involving complex 3D tracking in HD. fxguide caught up with Victor and got a detailed breakdown of the shot. We also picked up a few tricks about how to agressively use 3D tracking in a tv commercial world.

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A City With No Mayor

December 11, 2006

Over the last several weeks, there have been some high-profile layoffs in Montreal at Autodesk’s Media & Entertainment Division. For most flame artists, the most recognizable departure would be the “mayor of discreet”, Martin Helie. We cover those changes and interview Autodesk’s Marc Petit about the reasons behind the reorganization.

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On Set Wide Angle Lens: Make Mine a Double Shot!

December 10, 2006

Increasingly there is a move from shooting mirror balls to shooting wide angle lens shots for both texture reflection maps and HDRs. In this exclusive interview we explore the new Stitcher 5.5 and hear about the new plans for an HDR pipeline, from the team at REALVIZ headquaters in France.

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