How do you make previs SCARY?
How The Third Floor injected some OMG scares into its previs for Poltergeist.
ReadDigiPro 2015 – a great start to SIGGRAPH
Our preview of the great presentations and talks at DigiPro 2015 which takes place just before SIGGRAPH in LA this year.
ReadILM’s xLab – Our exclusive video interview with Rob Bredow
Xlab: ILM moves into a range of immersive spaces- we visit the lab & explain the tech
Readthe vfx show #198: Mad Max: Fury Road
Mike Seymour, Zap Andersson and Nick Lambert barrel down Fury Road as they discuss the plot, cinematography and visual effects in Mad Max: Fury Road.
ReadRecalling Total Recall
To celebrate 25 years since Total Recall, we talk to members of the Oscar-winning vfx team: Eric Brevig, Alex Funke and Tim McGovern.
ReadEPIC’s Unreal Engine Open World: behind the scenes
In depth and exclusive coverage of Epic’s open world and ‘Boy and His Kite’ realtime projects.
ReadMad Max: Fury Road’s day for nights and practical VFX
Behind the scenes of the day for night shots and practical guitar flying and steering wheel crash in Mad Max: Fury Road.
ReadVFX in TV: S.H.I.E.L.D + Flash + Black Sails
How they made Gorilla Grodd in The Flash, digi-doubles in Agents of S.H.I.E.L.D. and ships and destruction in Black Sails.
Readfxinsider bonus interviews: Avengers: Age of Ultron
As a thank you to our fxinsider members, we have two full-length interviews on ILM’s visual effects for Avengers: Age of Ultron.
ReadA graphic tale: the visual effects of Mad Max: Fury Road
Find out how the more than 2000 VFX shots in George Miller’s Mad Max: Fury Road were created.
Readfxpodcast #293: Mad Max: Fury Road
In-depth with Fury Road visual effects supervisor Andrew Jackson and colorist Eric Whipp on the challenges of bringing George Miller’s film to life.
ReadAuckland Face Simulator
The researcher behind BabyX, Mark Sagar, and the new Auckland Face Simulator.
ReadFuturescapes – building Tomorrowland
From a jetpack fly-through to the six minute one-shot walk-through – how key scenes in Brad Bird’s Tomorrowland were created.
ReadThe Foundry sold – but not to Adobe
The Foundry sells, and we speak directly with Bill Collis.
Readthe vfx show #197: Avengers: Age of Ultron
Mike Seymour, Matt Wallin and Ian Failes discuss the visual effects work done in Marvel’s Avengers: Age of Ultron.
ReadSci-fi indie effects: the making of Infini
How practical fx and digital techniques aided in making Australian sci-fi indie flick, Infini. Plus an exclusive VFX breakdown.
ReadRenderMan: under the (new) varnish
With the free version of RenderMan now out, we decided to review the new release and talk to some of the fxphd Profs, who have used it now for months, for their impressions.
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