Mud demons and hovering Harleys: the exotic world of Riddick
A look at just some of the key scenes and the visual effects behind them in the Vin Diesel-starrer ‘Riddick’.
ReadVES Board Members elected
Visual Effects Society has announced the new members of the Board for the 2014/2015 term
ReadSide Effects: Houdini 13 – we ask them about their FEA
Houdini 13 released with a finite element solver, plus a new particles and Alembic and OpenSubDiv support. We talk one on one about the exciting new FEA system.
Read‘Beautiful glitches’: making Linkin Park’s new music vid
A step-by-step breakdown of Ghost Town Media’s scanning and digital craftwork behind the awesome Linkin Park and Steve Aoki’s ‘A Light That Never Comes’ clip.
Read5 things you need to know about the tech of AC4
Ubisoft’s Assassin’s Creed IV: Black Flag releases this week and we’ve got a run down of the newest tech developments for the game.
ReadCVMP 2013 – an insight into VFX, broadcast, post, graphics & imaging
Find out more about CVMP 2013 – a conference that brings together practitioners, experts and researchers from broadcast, film, games, imaging and graphics for two days of presentations.
ReadWhen kittens and buffalos transform: a how-to
Egg to kitten to robot to buffalo to shark to race car to rocket – all in a day’s work for Time Based Arts and Important Looking Pirates for this Vodafone spot.
ReadUnreal Engine 4: next-gen gaming effects
Epic Games senior FX artist Tim Elek takes us behind the scenes of the visual effects tech in the new Unreal Engine 4.
Readthe vfx show #174: Gravity
Mike Seymour, Matt Wallin and Jason Diamond discuss the visual effects in Alfonso Cuarón’s record-breaking film, Gravity.
ReadFancy a 3D selfie?
Creating a 3D self-portrait without having to leave your living room is now a reality, thanks to research being presented this year at SIGGRAPH Asia in Hong Kong.
ReadApple boxes in the car park: DD’s deconstructed city
How Digital Domain reverse engineered, literally, Sandton City in South Africa for a recent Liberty Group spot. Includes an EXCLUSIVE making of video.
Readfxpodcast #264: Physically plausible shading at Pixar
We talk to Pixar’s TD Paul Kanyuk. Paul will be giving a course on ‘Physically Plausible Shading and Lighting on Monster’s University and Beyond’ at SIGGRAPH Asia in Hong Kong.
ReadBFX: a new UK visual effects fest
Last month Bournemouth University hosted BFX. Matt Leonard reports on this specialist vfx conference for fxguide.
ReadHow Realise ‘cracked the track’ for a roller coaster ride
On location with Realise Studio’s Jordi Bares for a new Carlsberg / Premier League commercial, and how the studio solved a major tracking issue for the spot.
Readfxinsider bonus extended video: Neville Page
In this special video interview for fxinsider members, We talk to concept designer, producer & director Neville Page at his studio. (This is the uncut version of the interview that was in fxgtv #181).
Readthe vfx show #173: Rush + exclusive video breakdown
Mike Seymour, Matt Wallin and Jason Diamond go racing with Ron Howard’s Rush. Includes an exclusive visual effects breakdown by Double Negative.
Readfxpodcast #263: Framestore’s Tim Webber on Gravity
This week we talk to Framestore’s Tim Webber, who was the visual effects supervisor on Alfonso Cuarón’s Gravity.
ReadGravity: vfx that’s anything but down to earth
The story behind the famed visual effects for Alfonso Cuarón’s Gravity, with VFX supervisor Tim Webber, plus Prime Focus’ stereo conversion work.
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