Flame/Smoke 2013 New Feature Videos
Autodesk’sFlame/Smoke product designer Philippe Soeiro shows off the new features of the 2013 releases in a series of overview videos.
The art of rendering (updated)
As part of out ‘Art Of’ series, we explore the world of renderers by looking at GI, and speak exclusively to Pixar (RenderMan), Solid Angle (Arnold), Chaos Group (V-Ray) and many more.
fxguidetv live from NAB: April 17th
On Tuesday, April 17th, fxguide will be streaming live at The Foundry booth (#SL9724) from 1700GMT – 2300GMT (1800 London). This was made possible thanks to the generous support of fxinsider members as well as leading sponsorship from The Foundry.
First look: Imagineer’s mocha v3
Scheduled to be released on April 16th, Imagineer’s new version of mocha Pro is shaping up to be their biggest release ever. We have an exclusive first look at the software, including some background on the development and tech as well as a hands-on review by fxphd prof Ben Brownlee.
F65: Road test
With the help of Tony Gardiner, co-founder of 3rd Gear, we have one of the first serious test drives of the Sony F65 camera.
Titanic stories
Revisit the visual effects of James Cameron’s ‘Titanic’ with personal stories from several members of the VFX crew.
The making of L’Odyssée de Cartier
We go behind the scenes of L’Odyssée de Cartier with Digital District.
For Example: Scott Metzger and Mari v1.4
In our continuing For Example series, we talk to lead texture artist and vfx supervisor Scott Metzger about The Foundry’s Mari. Scott will also be joining fxguide live from the Foundry booth at NAB.
Comic effects: 21 Jump Street
Effects veterans Richard Edlund, ASC and Helena Packer break down duMonde’s VFX for ’21 Jump Street’.
FMX 2012 program announced
Find out more about the exciting FMX 2012 program with presentations from all the major VFX and animation houses, and how you can support fxguide as the official FMX podcast.
Support fxguide: live event coverage, iPad app and more!
Learn how you can support fxguide to provide more live coverage, an iPad app and more.
Color correction on the iPad
We take a test drive of Gamma & Density’s 3cP / Image Control Pro app for the iPad and iPhone.
Pointcloud9 – a LIDAR case study
We look at the LIDAR tech currently being used by Pointcloud9, part of risefx in Germany.
The Walking Dead: Season 2 – walk harder
Behind the scenes with Stargate Studios’ VFX for the second season of AMC’s zombie hit ‘The Walking Dead’.
Speaking for the trees: The Lorax
Animation director Lionel Gallat discusses his work on Mac Guff’s latest animated adventure: Dr. Seuss’ The Lorax.
Around the world in six ads
We break down six recent TVCs with VFX from Mikros, Fuel, Zoic, Glassworks, Mothership/Digital Domain and MPC.
A world away: John Carter
Tharks, Thoates, Woola and white apes – how Double Negative brought the creatures of John Carter to life.
Infrared tracking: ingenious innovation for WWF
How The Ambassadors used Phantom cameras and infrared tracking to complete a WWF spot.
CVMP: Additional Sessions
As a bonus for fxinsider members, we have two full presentations from the CVMP conference. First, research by Paul Debevec’s ICT team into simplifying image-based lighting. The other is The Mill’s Jordi Bares covering new lighting techniques and pipelines.
HIERO Ships
The Foundry announced that they have begun shipping HIERO, their shot management, conform and review tool for VFX. Click through for the press release and links to other coverage here at fxguide.
5D | FLUX discussion series in LA
Immersive design consortium 5D | Institute is holding series of integrated workshop discussions and panel presentations, spanning three evenings in Los Angeles starting March 13, 2012. “5D | FLUX’ will consist of 120-minute interactive sessions aimed at encouraging in-depth conversations about world-building across disciplines.
Spirit of Vengeance: a grittier Ghost Rider
We talk to the visual effects team behind Ghost Rider: Spirit of Vengeance.
Jean-Luc Bouchard R.I.P.
We remember Jean-Luc Bouchard who sadly passed away recently after a long battle with cancer. Jean-Luc worked at Discreet Logic, Nothing Real and Apple.
Electric aliens: Buf’s VFX for The Darkest Hour
Buf breaks down its visual effects for The Darkest Hour. Includes a behind the scenes making of video.
Effect-ing the story
How VFX helped to enhance the director’s vision in War Horse, Safe House, Big Miracle and Underworld: Awakening.
A look at Blur’s game cinematics
fxguide’s Mike Seymour recently got the chance to sit down with Blur Studio creative director and co-founder Tim Miller to discuss game cinematics, in cooperation with our media partners at The Daily.
B&H start your cash registers…5D Mark III
The 5D Mark III is launched – here’s what we know.
Out of the box: Houdini 12 released
New release of Houdini from Side Effects includes enhanced Pyro FX and FLIP fluids, Bullet integration, production-ready Cloth, and Alembic export.
Challenges continue for VFX industry
Imageworks says it is leaving Albuquerque, Blizzard to lay off 600 workers, while Pixomondo will open new facility in Baton Rouge.
Luxology releases new modo 601
We take a quick look at Luxology’s latest release of its modo software for modeling, sculpting, 3D painting, animation and rendering.
