The best of the Super Bowl spots – part 2

February 5, 2013

Our second Super Bowl XLVII article goes Gangnam Style with Mirada’s Wonderful Pistachios VFX, Method’s Kia hotbots and more from The Mill.

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Sci-Tech Oscars: technical coolness

February 5, 2013

fxguide goes in-depth with three of this year’s SciTech winning technologies: wavelet turbulence, pose space deformation and PDI/DreamWorks’ Light tool.

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The best of the Super Bowl spots – part 1

February 4, 2013

Part 1 of fxguide’s look behind the scenes of the Super Bowl ads looks at work by Method Studios, MPC and The Mill. UPDATED with the Space Babies making of.

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The inside story behind Disney’s Paperman

January 31, 2013

How 2D and 3D animation styles were merged in the wonderful Oscar-nominated short film Paperman.

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A new wave of brilliant invisible effects

January 31, 2013

A breakdown of face replacements in Chasing Mavericks, house extensions in Hyde Park on Hudson, CG traffic in Banshee and conjoined twins from Maattrraan.

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Models and miniatures: a celebration. Special VES coverage

January 28, 2013

Behind the scenes of the ‘Outstanding Models’ VES Award nominees, plus an fxinsider bonus interview with New Deal Studios on their miniature effects for The Dark Knight Rises.

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Octane Render: realtime ray tracing

January 24, 2013

OTOY has released their Octane high end GPU ray tracing renderer – with farm offline and LIVE rendering about to go into beta. If you want a glimpse into one future for very high end gaming, look at what Octane is doing today.

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Working in zero light for Zero Dark Thirty: VFX making of

January 23, 2013

EXCLUSIVE: How Image Engine dealt with explosions, stealth helicopters and almost ‘zero light’ for the Oscar-nominated ‘Zero Dark Thirty’. Updated with VFX breakapart videos.

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Bonus interview – Double Negative’s Paul Franklin

January 21, 2013

In this bonus interview for fxinsider members, Mike Seymour talks to Double Negative vfx supervisor Paul Franklin. Paul discusses technology at DNeg and how it was used on films such as the BAFTA nominated: The Dark Knight Rises.

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How to make a cinema ad 15 million will watch – every month

January 21, 2013

Behind the scenes of this fully-CG ‘evolution of flight’ Cineplex spot by Dashing Collective. Includes video breakdowns.

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Making a musical: Les Miserables

January 15, 2013

How director Tom Hooper overcame the challenges of bringing Les Miserables and its magical reality to the big screen.

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Making The Impossible

January 6, 2013

A befores and afters breakdown of scenes from The Impossible, which tells the story of the 2004 Boxing Day tsunami.

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Video chat omegle

January 5, 2013

Video chat omegle! Meet new people, with omegle. Our site can video chat, omegle can chat with other users. Omegle, as distinct from, and the quality of our website audience have enhanced chat features. Our site is enhanced security, without members chat, chat with random users, an environment level, with features such as unlimited and free chat […]

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Grimm: creature case studies

January 3, 2013

How the talented artists at Hive FX & Bent Image Lab create the morphing effects in the TV series Grimm.

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Blood & Chrome: a possible VFX future?

January 1, 2013

As a new model for a cutting edge production, the production of Battlestar Galactica: Blood & Chrome is extremely interesting, both from a production/virtual production standpoint and distribution.

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Kon-Tiki: water sims & digital sharks

December 28, 2012

Behind the scenes of Norwegian film Kon-Tiki, which features water sims, environment work and sea creatures, including, yes…those…sharks (the best CG sharks we have seen).

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The Hobbit: exclusive 85 page iBook by fxguide (now closed)

December 21, 2012

Our Christmas present to you!

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Weta Digital’s models supe on The Hobbit

December 20, 2012

Weta Digital models supervisor Marco Revelant tells us about some of the challenges in creating digi-doubles, trees and a range of other creatures and characters for The Hobbit: An Unexpected Journey.

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Far Cry 3: digital survivors

December 17, 2012

Ubisoft Character Technical Director Kieran O’Sullivan recently spoke at a highly successful 3Dec Autodesk function – fxguide spoke to him afterwards about the technical workflow, character design and rigging for the cast of Far Cry 3.

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The Hobbit: Weta returns to Middle-earth

December 14, 2012

fxguide explores the world of The Hobbit: An Unexpected Journey with Weta Digital and the filmmakers behind Peter Jackson’s epic vision.

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Assassin’s Creed III: The tech behind (or beneath) the action

December 11, 2012

Inside the ocean simulations and ship physics for Ubisoft’s new Assassin’s Creed III game, with amazing behind the scenes code testing and simulation clips.

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Rise of the effects

December 3, 2012

How DreamWorks Animation used Houdini, cellular automata and other effects techniques on Rise of the Guardians.

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Good evening, tonight we have a case of on-set workflow: Hitchcock

November 27, 2012

We look at the RED camera use and DIT work on Hitchcock using Light Iron’s OUTPOST on set workflow.

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Life of Pi: a tiger’s tale

November 26, 2012

Bringing to life digital oceans and characters for Ang Lee’s Life of Pi. Includes several making of breakdown videos.

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Twilight’s final battle

November 25, 2012

Tippet Studio discusses the visual effects behind the final wolf and vampire battle in Breaking Dawn – Part 2.

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EA – Medal of Honor – DD’s virtual production pipeline

November 24, 2012

We talk to Digital Domain’s Gary Roberts and Richard Morton about their virtual production pipeline for an EA Medal of Honor cinematic spot.

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The Man with the Iron Fists: Making Brass Body

November 23, 2012

We talk to Gradient Effects about the challenges of creating metal armour for a character in ‘The Man with the Iron Fists’. Includes vfx breakdown.

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Bond’s boldest adventure yet: Skyfall

November 21, 2012

The practical and digital visual effects behind Skyfall, the latest Bond film from director Sam Mendes.

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Less is more: The Bourne Legacy

November 11, 2012

Learn about the invisible fx in The Bourne Legacy – the wolf, drone shots, Manilla chase and that motorcycle crash. Bourne Legacy is out on Blu-ray and DVD soon.

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Multiple bits: Wreck-It Ralph

November 5, 2012

We talk to Walt Disney Animation Studios VFX supe Scott Kersavage about Wreck-It Ralph.

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